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Racial and gender exclusion affect novel group identity
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Racial and gender exclusion affect novel group identity

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Content Copyright
 2012
   
  Charisse
 L’Pree
 Corsbie-­‐Massay
 

 

 

 

 

 
RACIAL
 AND
 GENDER
 EXCLUSION
 AFFECT
 NOVEL
 GROUP
 IDENTITY
 

 
by
 

 
Charisse
 L’Pree
 Corsbie-­‐Massay
 

 

 

 

 
A
 Dissertation
 Presented
 to
 the
 
FACULTY
 OF
 THE
 USC
 GRADUATE
 SCHOOL
 
UNIVERSITY
 OF
 SOUTHERN
 CALIFORNIA
 
In
 Partial
 Fulfillment
 of
 the
 
Requirements
 for
 the
 Degree
 
DOCTOR
 OF
 PHILOSOPHY
 
(PSYCHOLOGY)
 

 
August
 2012
 

 

 

  ii
 
Acknowledgements
 
This
 project
 began
 with
 a
 very
 personal
 observation:
 I
 spent
 hundreds
 of
 
thousands
 of
 hours
 in
 front
 of
 a
 television,
 and
 almost
 never
 saw
 anyone
 that
 looked
 
like
 me
 or
 had
 a
 similar
 life
 story.
 I
 wanted
 to
 know
 how
 this
 exclusion,
 or
 absence,
 
from
 television
 affected
 me.
 
 
But
 no
 individual
 exists
 in
 a
 vacuum,
 and
 the
 wonderful
 people
 that
 have
 
come
 into
 my
 life
 provide
 important
 counter
 examples
 to
 the
 “normality”
 and
 
happiness
 presented
 onscreen.
 
 This
 research
 has
 been
 30
 years
 in
 the
 making,
 and
 I
 
would
 like
 to
 thank
 everyone
 that
 I
 have
 met
 in
 that
 time,
 as
 each
 of
 them
 helped
 me
 
discover
 something
 about
 myself
 and
 made
 this
 research
 possible.
 
 
My
 family,
 a
 delightful
 medley
 of
 geniuses
 and
 hooligans,
 has
 always
 been
 
supportive.
 My
 mother
 consistently
 demonstrated
 that
 women
 could
 be
 successful,
 
driven,
 independent,
 and
 good
 at
 math.
 My
 stepfather
 taught
 me
 that
 loyalty
 and
 
responsibility
 were
 essential
 to
 internal
 happiness.
 My
 grandfather
 always
 touted
 
the
 importance
 of
 enjoying
 life;
 “If
 you
 don’t
 bring
 home
 at
 least
 one
 ‘B,’
 then
 you
 
aren’t
 having
 fun.”
 And
 my
 brothers
 showed
 me
 that
 your
 personal
 choices
 should
 
never
 be
 affected
 by
 other
 people’s
 mistakes.
 
 
My
 friends
 have
 always
 felt
 like
 family.
 As
 a
 16-­‐year-­‐old
 freshman,
 Senior
 
House
 was
 a
 second
 home
 where
 I
 learned
 to
 be
 proud
 of
 weirdness
 and
 
abnormality,
 and
 that
 every
 day
 is
 an
 opportunity
 for
 new
 experiences.
 “Sport
 
Death:
 Only
 Life
 Can
 Kill
 You.”
 My
 best
 friend,
 Teresa
 Fazio,
 is
 the
 smartest
 person
 I
 
know;
 we
 have
 been
 together
 since
 fourth
 grade,
 despite
 being
 completely
 different
 

  iii
 
people,
 and
 I
 am
 eternally
 grateful
 for
 her
 knowledge
 and
 love.
 My
 academic
 
brother,
 Johnnie
 Christensen,
 held
 my
 hand
 through
 graduate
 school
 and
 into
 the
 
future,
 regardless
 of
 geographical
 distance.
 Last,
 but
 definitely
 far
 from
 my
 least,
 my
 
director,
 editor,
 and
 friend,
 Greg
 Townsend,
 provided
 me
 with
 professional
 and
 
perfect
 videos,
 and
 I
 regularly
 credit
 him
 as
 my
 research
 savior.
 
 
Over
 the
 years,
 I
 have
 also
 been
 blessed
 with
 many
 advisors
 who
 have
 helped
 
me
 grow
 as
 a
 person
 and
 as
 a
 researcher.
 Whitman
 Richards
 and
 Pawan
 Sinha
 made
 
sure
 that
 I
 graduated
 from
 MIT,
 even
 when
 I
 wanted
 to
 stop
 trying.
 Henry
 Jenkins
 
taught
 me
 the
 value
 of
 my
 own
 research
 interests
 at
 an
 early
 age,
 and
 continued
 to
 
do
 so
 as
 a
 member
 of
 my
 dissertation
 committee.
 Tara
 McPherson
 ensured
 that
 I
 
pursued
 these
 interests
 at
 USC’s
 School
 of
 Cinematic
 Arts,
 even
 if
 they
 were
 not
 
perfectly
 in
 line
 with
 my
 degree
 program.
 Finally,
 Stephen
 Read
 and
 Lynn
 Miller
 
granted
 me
 an
 amazing
 level
 of
 research
 freedom
 in
 the
 psychology
 department,
 
which,
 I
 have
 come
 to
 learn,
 is
 not
 common,
 and
 deserves
 my
 extreme
 gratitude.
 
 
In
 the
 interest
 of
 space,
 I
 have
 omitted
 hundreds
 of
 other
 individuals
 who
 
have
 changed
 me,
 and
 my
 research,
 for
 they
 are
 one
 and
 the
 same:
 research
 is
 me-­‐
search,
 and
 the
 media
 made
 me
 crazy.
 

   
 

  iv
 
Table
 of
 Contents
 
Acknowledgements
  ii
 
List
 of
 Tables
  vi
 
List
 of
 Figures
  vii
 
Abstract
  viii
 
Introduction
  1
 
Prior
 Literature
  2
 
Pilot
 Study
 1:
 Racial
 Exclusion
 from
 a
 College
 Promotional
 Video
  8
 
Pilot
 Study
 2:
 Racial
 Exclusion
 from
 a
 College
 Promotional
 Brochure
  11
 
Current
 Research
  13
 
Study
 1:
 Attraction
 to
 a
 Novel
 Group:
 Digital
 Heroes
  15
 
Study
 2:
 Racial
 Exclusion
 from
 a
 Novel
 Group
  26
 
Study
 3:
 Gender
 Exclusion
 from
 a
 Novel
 Group
  40
 
General
 Discussion
  46
 
References
  61
 
Appendix
 A:
 Digital
 Heroes
 Script
  67
 
Appendix
 B:
 List
 of
 Measures
 and
 Reliability
 Scores
 for
 Studies
 2
 and
 3
  69
 
Appendix
 C:
 Demographic
 Measures
  71
 
Appendix
 D:
 Rosenberg
 Self-­‐Esteem
  72
 

  v
 
Appendix
 E:
 12-­‐item
 Affect,
 Needs,
 and
 Inclusion
 (ANI)
  73
 
Appendix
 F1:
 25-­‐item
 Group-­‐Related
 Behaviors
 (i.e.,
 Online
 Activities)
  74
 
Appendix
 F2:
 10-­‐item
 Group-­‐Related
 Behaviors
 (i.e.,
 Online
 Activities)
  76
 
Appendix
 G:
 Collective
 Self-­‐Esteem
 with
 Digital
 Heroes
  77
 
Appendix
 H:
 Attention,
 Credibility,
 and
 Attitudes
  79
 
Appendix
 I:
 Racial
 and
 Gender
 Identity
  80
 

 

   
 

  vi
 
List
 of
 Tables
 
Table
 1:
 Rotated
 component
 matrix
 of
 Collective
 Self-­‐Esteem
 (CSE)
 Scale
  23
 

 
Table
 2:
 Differences
 by
 self-­‐categorization
 
  24
 

 
Table
 3:
 Average
 change
 in
 racial
 identity
 by
 video
 condition
 and
 
 
self-­‐categorization
 as
 a
 Digital
 Hero
  37
 

 
Table
 4:
 Average
 change
 in
 gender
 identity
 by
 video
 condition
 and
 
 
self-­‐categorization
 as
 a
 Digital
 Hero
  44
 

 
Table
 5:
 List
 of
 Measures
 and
 Reliability
 Scores
  69
 

  vii
 
List
 of
 Figures
 

 
Figure
 1:
 Interaction
 between
 video
 condition
 and
 race
 on
 transformed
 
 
worth
 as
 a
 university
 member
  10
 

 
Figure
 2:
 Digital
 Heroes
 control
 video
  18
 

 
Figure
 3:
 Interaction
 between
 self-­‐categorization
 and
 self-­‐esteem
 on
 
 
importance
 of
 Digital
 Heroes
 to
 self
 and
 worth
 as
 a
 Digital
 Hero
  25
 

 
Figure
 4:
 Racial
 exclusion
 versions
 of
 the
 Digital
 Heroes
 video
  31
 

 
Figure
 5:
 3-­‐way
 interaction
 between
 video
 condition,
 self-­‐categorization
 as
 
 
a
 Digital
 Hero,
 and
 baseline
 racial
 identity
 on
 worth
 as
 a
 Digital
 Hero
  35
 

 
Figure
 6:
 Interaction
 between
 video
 condition
 and
 baseline
 racial
 identity
 
 
on
 transformed
 negative
 affect
  38
 

 
Figure
 7:
 Gender
 exclusion
 versions
 of
 the
 Digital
 Heroes
 video
  41
 

 
Figure
 8:
 3-­‐way
 interaction
 between
 video
 condition,
 self-­‐categorization,
 
 
and
 baseline
 gender
 identity
 on
 Importance
 of
 Digital
 Heroes
 to
 self
  43
 

 
Figure
 9:
 3-­‐way
 interaction
 between
 video
 condition,
 self-­‐categorization,
 
 
and
 baseline
 racial
 identity
 on
 Digital
 Hero
 identity
 composite
  47
 

 
Figure
 10:
 3-­‐way
 interaction
 between
 video
 condition,
 self-­‐categorization,
 
 
and
 baseline
 gender
 identity
 on
 Digital
 Hero
 identity
 composite
  48
 

  viii
 
Abstract
 
Groups
 are
 an
 important
 component
 of
 self-­‐concepts
 and
 essential
 to
 
survival;
 however,
 the
 demographic
 composition
 of
 a
 group
 often
 provides
 
important
 cues
 as
 to
 whether
 an
 individual
 will
 be
 accepted
 and
 this
 implicit
 
information
 can
 affect
 our
 identification
 with
 novel
 groups.
 Although
 prior
 research
 
regarding
 ambient
 belonging
 and
 group-­‐level
 ostracism
 have
 attempted
 to
 address
 
the
 issue
 of
 gender
 exclusion,
 no
 research
 to
 date
 investigates
 racial
 exclusion,
 
identity
 with
 the
 targeted
 group
 (e.g.,
 racial
 identity,
 gender
 identity),
 or
 affiliation
 
with
 the
 excluding
 group.
 Drawing
 on
 several
 psychological
 theories
 including
 social
 
identity,
 ostracism,
 and
 discrimination,
 the
 current
 research
 features
 independently
 
produced
 videos
 for
 "Digital
 Heroes,"
 a
 group
 of
 young
 Americans
 interested
 in
 new
 
and
 interactive
 media,
 that
 systematically
 omit
 specific
 racial
 and
 gender
 groups
 to
 
investigate
 the
 effects
 of
 racial
 and
 gender
 exclusion
 on
 viewer
 self-­‐concepts,
 
identity,
 and
 attitudes.
 
Results
 reveal
 that,
 for
 participants
 that
 self-­‐categorize
 with
 a
 novel
 group
 
(i.e.,
 "I
 am
 a
 Digital
 Hero"),
 racial
 and
 gender
 exclusion
 interact
 with
 racial
 and
 
gender
 identity
 in
 a
 similar
 manner:
 For
 participants
 highly
 identified
 with
 their
 
race
 or
 gender,
 demographic
 group
 exclusion
 resulted
 in
 lower
 Digital
 Hero
 identity,
 
whereas
 participants
 not
 highly
 identified
 with
 their
 race
 or
 gender
 reported
 
greater
 Digital
 Hero
 identity
 when
 their
 demographic
 group
 was
 excluded.
 These
 
findings
 indicate
 that
 identification
 with
 the
 targeted
 demographic
 group
 (e.g.,
 race,
 
gender)
 activates
 different
 mechanisms
 for
 coping
 with
 demographic
 group
 

  ix
 
exclusion
 from
 a
 group
 with
 which
 the
 participant
 desires
 to
 belong,
 and
 provide
 
insight
 into
 the
 effects
 of
 excluding
 other
 demographic
 groups
 (e.g.,
 religion,
 
sexuality,
 body
 size).
 Furthermore,
 although
 the
 effects
 of
 racial
 and
 gender
 
exclusion
 on
 identity
 with
 the
 novel
 group
 were
 similar,
 only
 racial
 exclusion
 
increased
 negative
 mood
 indicating
 that
 racial
 exclusion,
 but
 not
 gender
 exclusion,
 
was
 personally
 painful.
 These
 findings
 are
 relevant
 to
 a
 variety
 of
 research
 areas
 
including
 intergroup
 relations,
 social
 exclusion,
 social
 identity,
 identity
 threat,
 and
 
discrimination
 as
 well
 as
 fields
 outside
 of
 psychology
 including
 communication
 and
 
media
 studies,
 political
 science,
 and
 race
 and
 gender
 studies.
 

  1
 
Introduction
 
Groups
 are
 an
 important
 component
 of
 self-­‐concepts
 and
 satisfy
 several
 
psychosocial
 needs,
 including
 our
 need
 to
 belong
 (Baumeister,
 1986),
 and
 we
 often
 
draw
 on
 a
 variety
 of
 information
 to
 determine
 whether
 being
 a
 part
 of
 a
 group
 will
 
be
 a
 satisfying
 experience.
 The
 experience
 of
 demographic
 group
 exclusion,
 or
 the
 
absence
 of
 one’s
 subgroup
 (e.g.,
 race,
 gender)
 from
 a
 larger
 novel
 group
 (e.g.,
 
college,
 nationality)
 is
 an
 important
 situational
 cue
 that
 can
 indicate
 that
 members
 
of
 a
 specific
 demographic
 group
 are
 not
 welcome
 in,
 or
 appreciated
 by,
 the
 larger
 
group.
 This
 experience
 is
 common
 to
 many
 groups
 including
 the
 elderly,
 the
 
overweight,
 and
 communities
 of
 color,
 and
 can
 threaten
 fundamental
 psychosocial
 
needs,
 like
 the
 need
 for
 positive
 self-­‐esteem
 and
 the
 need
 to
 belong,
 especially
 for
 
those
 who
 self-­‐categorize
 with
 the
 excluding
 group.
 
 
The
 current
 research
 is
 in
 line
 with
 a
 growing
 body
 of
 work
 investigating
 
subtle
 and
 pervasive
 forms
 of
 discrimination
 and
 exclusion
 through
 environmental
 
social
 cues
 that
 activate
 stereotypes
 and
 affect
 behavior
 (Steele,
 Spencer,
 &
 Aronson,
 
2002;
 Stout
 &
 Dasgupta,
 2011).
 It
 is
 hypothesized
 that
 demographic
 group
 exclusion
 
from
 an
 attractive
 novel
 group,
 or
 a
 group
 of
 individuals
 with
 similar
 backgrounds
 
and
 interests,
 will
 be
 moderated
 by
 self-­‐categorization
 with
 the
 novel
 group
 and
 
identity
 with
 the
 demographic
 group
 (e.g.,
 race,
 gender)
 targeted
 for
 exclusion.
 
Understanding
 this
 unique
 experience
 relies
 on
 a
 combination
 of
 areas
 in
 social
 
psychology
 including
 social
 identity,
 discrimination,
 and
 social
 exclusion.
 The
 

  2
 
current
 research
 presents
 a
 series
 of
 studies
 that
 draw
 on
 social
 exclusion
 and
 social
 
identity
 in
 order
 to
 address
 the
 following
 research
 questions:
 
1. Does
 demographic
 group
 exclusion
 affect
 self-­‐categorization
 with
 a
 novel
 
group?
 
2. Does
 demographic
 group
 exclusion
 affect
 identity
 with
 a
 novel
 group?
 
3. Is
 demographic
 group
 exclusion
 a
 form
 of
 identity
 threat?
 
Prior
 Literature
 
Recent
 research
 reveals
 that
 implicit
 environmental
 cues
 regarding
 the
 
composition
 of
 a
 group
 can
 affect
 participants’
 desire
 to
 be
 a
 part
 of
 said
 group.
 This
 
work
 draws
 on
 the
 well-­‐researched
 area
 of
 social
 exclusion,
 which
 reveals
 that
 
various
 forms
 of
 interpersonal
 exclusion
 including
 rejection,
 ostracism,
 and
 the
 
prospective
 of
 a
 future
 alone
 result
 in
 negative
 mood,
 and
 threats
 to
 psychosocial
 
needs
 including
 lower
 self-­‐esteem,
 and
 lower
 feelings
 of
 belonging
 and
 control
 
(Baumeister
 &
 Leary,
 1995).
 Furthermore,
 socially
 excluded
 participants
 report
 
lower
 ratings
 of
 (Williams
 &
 Sommer,
 1997),
 less
 desire
 to
 engage
 with
 (Williams,
 
Govan,
 Croker,
 Tynan,
 Cruickshank,
 &
 Lam,
 2002),
 and
 greater
 aggression
 towards
 
the
 source
 of
 exclusion
 (Buckley,
 Winkel,
 &
 Leary,
 2004),
 be
 it
 individuals
 or
 groups.
 
Recent
 research
 has
 investigated
 how
 exclusionary
 cues
 can
 result
 in
 similar
 
outcomes
 to
 interpersonal
 social
 exclusion.
 
 
In
 a
 series
 of
 studies
 by
 Cheryan,
 Plaut,
 Davies,
 and
 Steele
 (2009),
 female
 
undergraduate
 students
 reported
 less
 desire
 to
 pursue
 computer
 science
 when
 

  3
 
exposed
 to
 a
 room
 featuring
 items
 stereotypical
 of
 computer
 science
 like
 Star
 Trek
 
posters
 and
 video
 games,
 as
 compared
 to
 a
 room
 filled
 with
 neutral
 objects
 like
 
nature
 posters
 and
 phonebooks
 (Study
 1);
 when
 participants
 were
 told
 that
 the
 
work
 environment
 was
 occupied
 by
 an
 all
 female
 team
 without
 mention
 of
 
“computer
 science,”
 they
 still
 reported
 less
 interest
 in
 the
 work
 team
 (Study
 2).
 This
 
effect
 was
 mediated
 by
 perceived
 masculinity
 of
 the
 work
 team;
 stereotypical
 
environments
 resulted
 in
 greater
 perceived
 masculinity
 and
 lower
 feelings
 of
 
belonging,
 which
 affected
 interest
 in
 the
 team.
 Recent
 studies
 by
 Stout
 and
 Dasgupta
 
(2011)
 revealed
 that
 women
 reported
 greater
 expected
 ostracism
 in
 the
 work
 
environment,
 less
 motivation
 to
 pursue
 the
 job,
 and
 less
 identification
 with
 the
 job
 
when
 the
 description
 of
 the
 office
 environment
 at
 a
 potential
 employer
 featured
 
gender-­‐exclusive
 language
 (e.g.,
 “he”)
 compared
 to
 women
 who
 read
 matched
 
material
 featuring
 gender
 inclusive
 language
 (e.g.,
 “he
 or
 she”).
 Combined,
 this
 
research
 indicates
 that
 exclusion
 of
 one’s
 demographic
 group
 from
 a
 larger
 novel
 
group,
 either
 through
 stereotypical
 environmental
 cues
 or
 gender-­‐specific
 
pronouns,
 is
 an
 important
 cue
 that
 informs
 participants
 of
 their
 place
 within
 a
 novel
 
group,
 and
 decreases
 identity
 with
 a
 novel
 group.
 
 
 
However,
 these
 studies
 do
 not
 address
 several
 important
 questions:
 
 
(1)
 Are
 the
 effects
 of
 racial
 exclusion
 similar?
 "Environments
 that
 are
 
incompatible
 with
 one
 of
 the
 more
 prominent
 social
 identities
 (e.g.,
 gender,
 race)
 
may
 cause
 a
 powerful
 deterrence"
 (Cheryan,
 Plaut,
 Davies,
 &
 Steele,
 2009,
 p.2).
 The
 
aforementioned
 research
 only
 investigates
 gender
 exclusion,
 citing
 the
 lack
 of
 

  4
 
gender
 diversity
 in
 the
 workplace.
 Gender
 exclusion
 may
 be
 easier
 to
 manipulate
 
through
 the
 use
 of
 gender-­‐specific
 pronouns,
 but
 the
 experience
 of
 racial
 exclusion
 
and
 diversity
 is
 just
 as
 important
 and
 pervasive.
 
 

 (2)
 Are
 there
 differences
 between
 subgroups?
 In
 the
 above
 studies,
 effects
 
were
 only
 found
 among
 women,
 but
 comparative
 exclusionary
 manipulations
 were
 
not
 developed
 for
 men,
 thereby
 making
 it
 impossible
 to
 investigate
 group
 
differences.
 It
 is
 uncertain
 as
 to
 whether
 men
 would
 react
 similarly
 to
 gender
 
exclusion
 manipulations,
 or
 whether
 the
 effect
 of
 racial
 exclusion
 would
 differ
 
between
 racial
 groups.
 
 
(3)
 Does
 identity
 with
 the
 targeted
 demographic
 group
 moderate
 the
 effects
 of
 
demographic
 group
 exclusion?
 Identification
 with
 the
 targeted
 group
 (e.g.,
 gender
 
identity)
 was
 not
 assessed
 in
 the
 aforementioned
 studies.
 Cheryan,
 Plaut,
 Davies,
 
and
 Steele
 (2009)
 found
 that
 perceived
 masculinity
 mediated
 the
 effect
 of
 ambient
 
exclusion
 on
 identification
 with
 the
 novel
 group,
 which
 may
 be
 the
 opposite
 of
 
femininity,
 or
 female
 gender
 identification,
 but
 this
 assumption
 is
 not
 clear.
 Identity
 
with
 the
 targeted
 group
 may
 serve
 to
 moderate
 or
 even
 mediate
 the
 effects
 of
 
demographic
 group
 exclusion.
 
 

 (4)
 What
 is
 the
 effect
 of
 self-­‐categorization
 with
 the
 novel
 (excluding)
 group?
 
The
 design
 of
 the
 aforementioned
 research
 feature
 participants
 that
 are
 not
 
affiliated
 with
 the
 excluding
 group
 (i.e.,
 non-­‐computer
 science
 majors,
 a
 potential
 
work
 environment).
 Categorization
 with
 the
 excluding
 novel
 group,
 or
 exclusion
 
from
 an
 ingroup,
 may
 affect
 the
 response
 to
 demographic
 group
 exclusion;
 Prior
 

  5
 
research
 reveals
 that
 participants
 temper
 their
 negative
 reactions
 to
 social
 
exclusion
 when
 future
 interactions
 (e.g.,
 work
 group,
 long
 term-­‐companions)
 are
 
expected
 (Williams
 &
 Sommer,
 1997).
 
Although
 social
 exclusion
 provides
 a
 cursory
 framework
 for
 addressing
 
issues
 of
 demographic
 group
 exclusion,
 addressing
 these
 pending
 questions
 demand
 
the
 incorporation
 of
 social
 identity,
 or
 the
 importance
 of
 groups
 to
 the
 individual.
 
According
 to
 Social
 Identity
 Theory
 (SIT),
 the
 value
 and
 distinctiveness
 associated
 
with
 one’s
 ingroups
 (i.e.,
 groups
 with
 which
 the
 individual
 is
 affiliated)
 is
 closely
 
related
 to
 personal
 self-­‐esteem,
 and
 this
 connection
 drives
 individuals
 to
 maintain
 
positive
 self-­‐concepts
 (Tajfel
 &
 Turner,
 1979,
 1986;
 Baumeister
 &
 Leary,
 1995).
 
Identity
 with
 stigmatized
 groups
 complicates
 this
 theoretical
 rubric;
 “Social
 Identity
 
Theory
 is
 at
 its
 strongest
 and
 its
 weakest
 when
 it
 deals
 with
 the
 case
 of
 minority
 
groups,
 who
 have
 an
 unsatisfactory
 social
 identity”
 (Milner,
 1996,
 p.
 263).
 According
 
to
 SIT
 and
 SCT,
 individuals
 should
 choose
 to
 dis-­‐identify
 with
 groups
 that
 are
 of
 low-­‐
status
 or
 negatively
 valued,
 but
 this
 is
 not
 often
 the
 case.
 Extensive
 research
 into
 
racial
 identity
 has
 consistently
 demonstrated
 that
 racial
 and
 ethnic
 minorities
 
report
 greater
 racial
 identity
 (Phinney,
 1992);
 additional
 work
 into
 optimal
 
distinctive
 theory
 (Brewer,
 1991)
 demonstrates
 that
 those
 in
 numerical
 minorities
 
also
 derive
 positive
 self-­‐concepts
 from
 the
 distinctiveness
 of
 the
 smaller
 group.
 
 
Social
 identity
 is
 generally
 associated
 with
 positive
 personal
 effects
 like
 
feelings
 of
 belonging
 and
 prosocial
 behavior
 towards
 other
 ingroup
 members
 
(Ashmore,
 Deaux,
 &
 McLaughlin-­‐Volpe,
 2004),
 but
 identification
 with
 groups
 can
 

  6
 
leave
 individuals
 vulnerable
 to
 identity
 threat,
 or
 negative
 information
 about
 one’s
 
ingroups,
 resulting
 in
 lower
 self-­‐esteem.
 
 Identity
 threat
 can
 range
 from
 explicit
 
attacks
 like
 discrimination
 to
 implicit
 environmental
 cues
 like
 ambient
 belonging
 
and
 group
 level
 ostracism,
 and
 reactions
 to
 identity
 threat
 are
 moderated
 by
 
identity
 with
 the
 targeted
 group.
 As
 described
 above,
 demographic
 group
 exclusion
 
is
 an
 indicator
 of
 an
 individual’s
 potential
 place
 within
 a
 group,
 and
 may
 be
 
considered
 an
 identity
 threat
 especially
 when
 exclusion
 comes
 from
 a
 novel
 group
 
to
 which
 the
 individual
 already
 belongs
 (e.g.,
 national
 identity,
 university
 affiliation).
 
Prior
 research
 reveals
 that
 identity
 threat
 and
 increased
 identity
 salience
 can
 result
 
in
 increased
 identity
 with
 the
 targeted
 group
 (Phinney,
 1992;
 Ethier
 &
 Deaux,
 
1994).
 However
 other
 research
 demonstrates
 that
 reactions
 to
 identity
 threat
 
depend
 on
 identity
 with
 the
 targeted
 group.
 
Individuals
 high
 in
 identity
 with
 the
 targeted
 group
 are
 more
 likely
 to
 be
 
personally
 affected
 by
 threats
 to
 their
 demographic
 group;
 for
 these
 individuals,
 
their
 group
 identity
 is
 closely
 tied
 to
 their
 personal
 identity
 and
 negative
 
information
 about
 the
 group
 often
 indicates
 negative
 information
 about
 the
 
individual.
 These
 findings
 are
 most
 prominent
 among
 traditionally
 discriminated
 
racial
 groups,
 who
 tend
 to
 report
 higher
 identity
 with
 their
 race
 (Phinney,
 1992);
 
non-­‐White
 populations
 are
 more
 likely
 to
 suffer
 from
 discrimination
 and
 report
 
greater
 psychological
 suffering
 (Schmitt
 &
 Branscombe,
 2002)
 and
 women
 report
 
more
 negative
 reactions
 to
 interpersonal
 rejection
 (Leary,
 Tambour,
 Terdal,
 &
 
Downs,
 1995),
 and
 demonstrate
 negative
 effects
 when
 serving
 as
 the
 only
 

  7
 
representative
 of
 their
 gender
 in
 a
 group
 (Sekaquaptewa
 &
 Thompson,
 2002).
 
 To
 
cope
 with
 this
 personal
 threat,
 high-­‐identified
 individuals
 are
 also
 more
 likely
 to
 
attribute
 interpersonal
 exclusion
 to
 issues
 of
 stigmatization
 (Major,
 Quinton,
 &
 
McCoy,
 2002;
 Stroebe,
 Ellemers,
 Barreto,
 &
 Mummendey,
 2009)
 and
 embrace
 the
 
targeted
 group,
 drawing
 on
 positive
 experiences
 to
 counteract
 the
 negative
 
information
 (Ethier
 &
 Deaux,
 1994).
 Other
 coping
 mechanisms
 include
 denigrating
 
outgroups,
 or
 altering
 the
 comparison
 outgroup
 to
 ensure
 that
 the
 value
 of
 the
 
ingroup
 is
 elevated
 (Crocker
 &
 Luhtanen,
 1990;
 Taylor
 &
 Brown,
 1988).
 
 
Low-­‐identified
 individuals
 may
 not
 experience
 such
 negative
 effects
 on
 self-­‐
concepts,
 as
 the
 group
 is
 not
 important
 to
 their
 personal
 identity;
 research
 on
 
privileged
 groups
 reveals
 increased
 positive
 mood
 (Heikes,
 1991)
 and
 performance
 
(Steele
 &
 Aronson,
 1995;
 Sekaquaptewa,
 &
 Thompson,
 2002)
 when
 faced
 with
 
identity
 threat.
 These
 individuals
 may
 consider
 single
 instances
 of
 discrimination
 as
 
anomalies
 (Major
 &
 O’Brien,
 2005)
 and
 distance
 themselves
 from
 the
 threat
 to
 the
 
group
 (Ethier
 &
 Deaux,
 1994),
 shifting
 their
 identity
 to
 an
 alternative,
 more
 positive
 
group
 (Ellemers,
 Spears,
 &
 Doosje,
 2002)
 to
 protect
 their
 self-­‐esteem.
 This
 re-­‐
categorization
 of
 self
 serves
 to
 protect
 self-­‐concepts
 according
 to
 Social
 
Categorization
 Theory
 (SCT),
 which
 acknowledges
 that
 identification
 with
 groups
 
changes
 depending
 on
 psychological
 and
 social
 context
 (Turner,
 1987),
 and
 this
 
flexible
 identification
 strategy
 ensures
 that
 individuals’
 self
 concepts
 and
 
psychosocial
 needs
 are
 satisfied.
 

  8
 
In
 addition,
 the
 aforementioned
 studies
 investigating
 ambient
 belonging
 and
 
group-­‐level
 ostracism
 measure
 key
 dependent
 variables
 like
 interest
 in
 and
 
identification
 with
 the
 novel
 group
 (e.g.,
 computer
 science
 major,
 potential
 
workgroup
 environment)
 using
 researcher-­‐developed
 2-­‐
 to
 4-­‐item
 measures,
 which
 
may
 not
 capture
 the
 dynamic
 composition
 of
 “identity,”
 which
 can
 include
 multiple
 
elements
 like
 self-­‐categorization,
 public
 and
 private
 evaluations,
 importance
 of
 the
 
group
 to
 self,
 attachment
 and
 interdependence,
 social
 embeddedness,
 behavioral
 
involvement,
 and
 shared
 content
 and
 meaning
 (Ashmore,
 Deaux,
 &
 McLaughlin,
 
2004).
 In
 the
 following
 studies,
 the
 Collective
 Self-­‐Esteem
 (CSE)
 scale
 is
 used,
 which
 
is
 one
 of
 the
 only
 scales
 designed
 to
 assess
 multiple
 dimensions
 of
 
social/collective/group
 identity
 across
 different
 types
 of
 groups
 (Luhtanen
 &
 
Crocker,
 1992).
 
Pilot
 Study
 1:
 Racial
 Exclusion
 from
 a
 College
 Promotional
 Video
 
A
 pilot
 study
 was
 conducted
 to
 investigate
 the
 following
 question:
 Does
 racial
 
exclusion
 from
 an
 affiliated
 ingroup
 affect
 identity,
 or
 Collective
 Self
 Esteem,
 with
 
the
 affiliated
 group
 (e.g.,
 participant’s
 current
 university),
 and
 do
 these
 effects
 differ
 
by
 racial
 subgroups?
 It
 is
 hypothesized
 that
 race
 will
 moderate
 reactions
 of
 
participants
 to
 racial
 exclusion
 from
 a
 video
 representing
 an
 affiliated
 ingroup
 (i.e.,
 
university
 identity).
 

  9
 
Participants
 and
 Methods
 
140
 American-­‐born,
 primary
 English
 speaking
 undergraduate
 students
 who
 
identified
 as
 White
 (67.9%),
 Latino
 (16.4%),
 or
 Asian/Pacific
 Islander
 (API;
 15.7%)
 
were
 recruited
 to
 watch
 an
 independently
 produced
 3-­‐minute
 promotional
 video
 for
 
the
 University
 of
 Southern
 California
 (USC),
 a
 private,
 predominantly
 White
 
university,
 that
 either
 featured
 or
 excluded
 their
 racial
 group.
 Participants
 then
 
responded
 to
 a
 20-­‐item
 PANAS,
 the
 10-­‐item
 Rosenberg
 Self-­‐Esteem
 Scale
 (1965),
 
and
 the
 16-­‐item
 Collective
 Self-­‐Esteem
 Scale
 (Luhtanen
 &
 Crocker,
 1992)
 adapted
 to
 
assess
 identity
 with
 the
 university.
1

 
 
Results
 
The
 interaction
 between
 video
 condition
 and
 race
 significantly
 predicted
 
worth
 as
 a
 university
 member
 (∆R
2

 =
 .049,
 F(1,135)
 =
 7.020,
 ß
 =
 .064,
 p
 =
 .027);
 
whereas
 racially
 excluded
 Latinos
 and
 APIs
 reported
 lower
 worth
 as
 a
 university
 
member,
 racially
 excluded
 Whites
 reported
 greater
 worth
 as
 a
 university
 member
 
compared
 to
 racially
 matched
 control
 participants
 who
 viewed
 a
 video
 wherein
 
their
 racial
 group
 was
 included
 (See
 Figure
 1).
 Post-­‐hoc
 probing
 revealed
 that
 this
 
effect
 was
 significant
 for
 non-­‐White
 participants
 (ß
 =
 -­‐.080,
 p
 =
 .046)
 and
 marginally
 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1

 At
 the
 start
 of
 each
 semester,
 participants
 completed
 a
 pre-­‐screener
 to
 determine
 
eligibility
 and
 baseline
 racial
 identity
 using
 the
 private
 assessment
 subscale
 of
 the
 
CSE
 scale;
 these
 scores
 were
 not
 valid
 and
 excluded
 from
 further
 analysis.
 The
 Multi
 
Ethnic
 Identity
 Measure
 (MEIM;
 Phinney,
 1992)
 was
 featured
 in
 the
 second
 half
 of
 
data
 collection,
 and
 revealed
 that
 Latino/API
 students
 reported
 significantly
 greater
 
racial
 identity
 compared
 to
 White
 students
 t(320)
 =
 4.246,
 p
 <
 .001.
 

  10
 
significant
 for
 White
 participants
 (ß
 =
 .047,
 p
 =
 .082).
 
 There
 were
 no
 significant
 
effects
 of
 condition
 on
 mood
 or
 personal
 self-­‐esteem.
 
 
Figure
 1:
 Interaction
 between
 video
 condition
 and
 race
 on
 transformed
 worth
 
as
 a
 university
 member
 

 
Discussion
 
The
 findings
 from
 this
 pilot
 study
 reveal
 that
 racial
 subgroup
 moderates
 
reactions
 to
 racial
 exclusion
 from
 an
 affiliated
 group.
 Traditionally
 discriminated
 
groups
 (i.e.,
 Latino/Asian
 Pacific
 Islander)
 reported
 lower
 worth
 as
 a
 university
 
member
 when
 racially
 excluded
 from
 the
 promotional
 video,
 whereas
 traditionally
 
privileged
 (i.e.,
 White)
 participants
 reported
 greater
 worth.
 These
 findings
 are
 in
 
line
 with
 the
 prior
 work
 regarding
 discrimination,
 which
 states
 that
 traditionally
 
discriminated
 groups
 may
 experience
 greater
 psychological
 suffering
 when
 
0.1
 
0.15
 
0.2
 
0.25
 
0.3
 
0.35
 
0.4
 
0.45
 
0.5
 
Inclusion
  Exclusion
 
Worth
 as
 a
 USC
 Member
 (tr)
 
Video
 Condition
 (Race)
 
Latino/API
 (ß
 =
 -­‐.080*)
  White
 (ß
 =
 .047†)
 

  11
 
threatened,
 whereas
 traditionally
 privileged
 groups
 may
 experience
 a
 boost
 in
 self-­‐
esteem
 and
 performance.
 
 
Furthermore,
 when
 interpreted
 through
 the
 lens
 of
 identification
 with
 the
 
targeted
 demographic
 group,
 participants
 assumed
 to
 report
 high
 racial
 identity
 
(i.e.,
 Latino/Asian
 Pacific
 Islander)
 report
 lower
 worth
 with
 the
 novel
 group
 when
 
racially
 excluded,
 which
 may
 indicate
 a
 detachment
 from
 the
 university
 to
 maintain
 
positive
 self-­‐esteem.
 Alternatively,
 participants
 assumed
 to
 report
 low
 racial
 
identity
 (i.e.,
 White)
 report
 greater
 identity
 with
 the
 novel
 group
 when
 racially
 
excluded,
 which
 may
 indicate
 an
 identity
 shift
 towards
 the
 positive
 novel
 group
 to
 
maintain
 positive
 self-­‐esteem,
 as
 their
 racial
 identity
 is
 not
 as
 important
 to
 the
 self.
 
Prior
 work
 has
 revealed
 that
 minority
 groups
 (e.g.,
 Latino,
 Asian/Pacific
 Islander)
 
tend
 to
 report
 greater
 racial
 identity
 as
 compared
 to
 majority
 groups
 (Phinney,
 
1992),
 and
 this
 trend
 was
 replicated
 in
 a
 matched
 population.
 This
 interpretation
 
postulates
 that
 identity
 with
 the
 targeted
 subgroup
 will
 mediate
 the
 effect
 of
 the
 
interaction
 between
 race
 and
 video
 condition.
 
Pilot
 Study
 2:
 Racial
 Exclusion
 from
 a
 College
 Promotional
 Brochure
 
A
 second
 pilot
 study
 was
 conducted
 to
 assess
 the
 research
 question:
 does
 
racial
 exclusion
 qualify
 as
 identity
 threat?
 Whereas
 much
 of
 the
 prior
 literature
 
regarding
 identity
 threat
 has
 featured
 overtly
 negative
 information
 about
 
participants’
 groups,
 including
 acts
 of
 discrimination
 or
 negative
 societal
 
stereotypes,
 it
 is
 possible
 that
 the
 seemingly
 neutral
 absence
 of
 one’s
 demographic
 

  12
 
group
 may
 result
 in
 lower
 identity
 with
 the
 targeted
 demographic
 group
 and
 
negative
 self-­‐concepts,
 but
 only
 among
 non-­‐White
 participants.
 
Participants
 and
 Methods
 
310
 American-­‐born,
 primary
 English
 speaking
 USC
 students
 who
 identified
 
as
 White
 (51.6%),
 Black
 (9.9%),
 Latino
 (12.7%),
 or
 Asian
 (25.8%;
 including
 South
 
Asian),
 viewed
 a
 brochure
 for
 USC
 that
 either
 featured
 or
 excluded
 their
 racial
 
group,
 Participants
 then
 rated
 the
 brochure
 on
 a
 10-­‐point
 scale
 and
 responded
 to
 a
 
12-­‐item
 measure
 of
 affect,
 Negative
 self-­‐concepts,
 and
 general
 inclusion,
 two
 items
 
assessing
 brochure-­‐related
 inclusion
 (i.e.,
 “The
 brochure
 made
 me
 feel
 
included/excluded”),
 and
 the
 16-­‐item
 Collective
 Self-­‐Esteem
 Scale
 (Luhtanen
 &
 
Crocker,
 1992)
 adapted
 for
 USC.
 
 
Results
 
Racially
 excluded
 participants
 reported
 marginally
 lower
 brochure-­‐related
 
inclusion
 (p
 =
 .067).
 No
 other
 main
 effects
 of
 condition
 emerged.
 
However,
 significant
 effects
 emerged
 when
 racial
 groups
 were
 investigated
 
separately.
 Among
 non-­‐White
 racial
 groups,
 racially
 excluded
 Latinos
 reported
 
lower
 importance
 of
 the
 university
 to
 self
 (t(36)
 =
 2.369,
 p
 =
 .023)
 and
 greater
 
negative
 self-­‐concepts
 (t(36)
 =
 2.043,
 p
 =
 .048);
 this
 was
 the
 only
 non-­‐White
 racial
 
group
 to
 exhibit
 significant
 change
 (i.e.,
 racial
 exclusion
 did
 not
 affect
 Black
 and
 
Asian
 participants’
 mood,
 racial
 identity,
 or
 collective
 self-­‐esteem
 with
 the
 
university).
 Alternatively,
 racially
 excluded
 White
 participants
 reported
 significant
 

  13
 
greater
 public
 assessment
 (t(156)
 =
 2.317,
 p
 =
 .022)
 and
 rated
 the
 brochure
 
significantly
 lower
 (t(156)
 =
 2.102,
 p
 =
 .039)
 than
 racially
 included
 Whites.
 
 
Discussion
 
Although
 the
 findings
 in
 Pilot
 Study
 2
 were
 not
 as
 straightforward,
 the
 
findings
 among
 Latinos
 replicates
 and
 expands
 the
 results
 from
 Pilot
 Study
 1;
 
Latinos
 report
 significantly
 lower
 university
 identity
 and
 greater
 negative
 self-­‐
concepts
 when
 racially
 excluded,
 exhibiting
 both
 a
 detachment
 from
 the
 excluding
 
ingroup
 and
 negative
 self-­‐concepts.
 Alternatively,
 racially
 excluded
 Whites
 like
 the
 
brochure
 less
 but
 believe
 that
 the
 public
 will
 like
 the
 university
 more;
 this
 attitude
 is
 
reflected
 in
 the
 open-­‐ended
 responses
 wherein
 more
 Whites
 provided
 comments
 
regarding
 the
 university’s
 attempt
 at
 diversity
 compared
 to
 non-­‐Whites.
 The
 limited
 
results
 may
 be
 due
 to
 the
 differences
 between
 the
 brochure
 and
 the
 video;
 many
 
participants
 volunteered
 that
 they
 did
 not
 believe
 the
 brochures
 to
 be
 real,
 even
 
though
 the
 brochure
 was
 adapted
 from
 official
 university
 materials.
 
 
Current
 Research
 
These
 pilot
 studies
 indicate
 that
 the
 effects
 of
 demographic
 group
 exclusion
 
differ
 according
 to
 participants
 prior
 affiliation
 with
 the
 excluding
 group
 and
 may
 be
 
moderated
 by
 race
 or
 racial
 identity.
 No
 study
 to
 date
 has
 investigated
 the
 effect
 of
 
demographic
 group
 exclusion
 on
 categorization
 with
 the
 novel
 group;
 in
 the
 studies
 
conducted
 by
 Cheryan,
 Plaut,
 Davies,
 and
 Steele
 (2009)
 and
 Dasgupta
 and
 Stout
 
(2011),
 the
 design
 ensures
 that
 participants
 are
 not
 part
 of
 the
 excluding
 group.
 

  14
 
Alternatively,
 the
 pilot
 studies
 feature
 participants
 who
 are
 already
 part
 of
 the
 
excluding
 group.
 The
 current
 research
 investigates
 the
 effect
 of
 demographic
 group
 
exclusion
 on
 self-­‐categorization
 and
 identity
 with
 a
 novel
 group,
 as
 well
 as
 personal
 
self-­‐concepts.
 
This
 research
 is
 unique
 in
 that
 it
 utilizes
 independently
 produced
 videos
 
representing
 a
 novel
 group,
 Digital
 Heroes;
 this
 design
 ensures
 control
 over
 two
 
important
 variables:
 (1)
 participants’
 familiarity
 with
 the
 novel
 group
 in
 question,
 
and
 (2)
 differences
 in
 manipulation
 videos.
 In
 the
 Cheryan,
 Plaut,
 Davies,
 and
 Steele
 
(2009)
 studies,
 the
 novel
 group
 featured
 is
 “computer
 science
 majors,”
 for
 which
 
participants
 clearly
 possess
 prior
 stereotypes,
 thus
 allowing
 the
 researchers
 to
 
utilize
 “items
 stereotypical
 of
 computer
 scientists,”
 which
 were
 perceived
 to
 be
 
more
 masculine.
 
 In
 addition,
 much
 of
 the
 quantitative
 research
 conducted
 that
 
feature
 media
 artifacts
 usually
 draw
 samples
 from
 real
 world
 examples,
 and
 do
 not
 
produce
 completely
 novel
 media
 manipulations,
 and
 researchers
 are
 often
 forced
 to
 
accept
 slight
 differences
 between
 manipulations
 due
 to
 a
 reliance
 on
 pre-­‐produced
 
content.
 
 
It
 is
 important
 to
 note
 key
 differences
 in
 terminology
 used
 throughout
 this
 
research,
 especially
 in
 relation
 to
 categories,
 groups,
 and
 identity.
 Categories
 refer
 
to
 descriptive
 qualities
 common
 to
 a
 collection
 of
 individuals
 (e.g.,
 race,
 gender,
 
neighborhood
 affiliation),
 but
 categorical
 similarity
 is
 not
 sufficient
 for
 group
 
formation
 (Turner,
 1996);
 categories
 become
 groups
 when
 individuals
 act
 as
 a
 
“locomoting
 entity”
 (Rabbie
 &
 Horowitz,
 1988,
 p.
 119)
 with
 shared
 perceptions
 

  15
 
including
 feelings
 of
 interdependence
 and
 a
 common
 fate
 (Tajfel
 &
 Turner,
 1979).
 
Once
 a
 group
 is
 formed,
 “it
 will
 directly
 affect
 how
 people
 perceive
 their
 interests
 
and
 lead
 to
 the
 development
 of
 collective,
 shared
 interests”
 (Turner
 &
 Bourhis,
 
1996,
 p.
 35),
 and
 the
 importance
 of
 a
 group
 to
 one’s
 personal
 self
 is
 commonly
 
referred
 to
 as
 social,
 collective,
 or
 group
 identity.
 Students
 at
 a
 college
 may
 be
 
categorically
 similar,
 but
 this
 category
 does
 not
 evolve
 into
 a
 group
 until
 a
 common
 
goal
 is
 present
 (e.g.,
 advancement
 of
 the
 college
 sports
 team),
 at
 which
 point,
 this
 
common
 goal
 will
 significantly
 contribute
 to
 the
 attitudes
 and
 behaviors
 of
 
individuals
 who
 consider
 this
 group
 important
 to
 their
 personal
 self.
 The
 current
 
research
 investigates
 the
 effect
 of
 demographic
 group
 exclusion
 on
 each
 of
 these
 
levels
 of
 group
 involvement,
 self-­‐categorization,
 identification,
 and
 subsequent
 
effects
 on
 self-­‐concepts.
 
Study
 1:
 Attraction
 to
 a
 Novel
 Group:
 Digital
 Heroes
 
To
 ensure
 the
 viability
 of
 the
 novel
 attractive
 group
 featured
 in
 the
 following
 
studies,
 Study
 1
 explores
 participant
 responses
 to
 the
 group,
 including
 experience
 of
 
categorizing
 and
 identifying
 with
 Digital
 Heroes.
 The
 term
 “Digital
 Hero”
 was
 
designed
 as
 an
 extension
 of
 Digital
 Natives
 or
 “‘native
 speakers’
 of
 the
 digital
 
language
 of
 computers,
 video
 games,
 and
 the
 Internet”
 (Prensky,
 2001,
 p.
 1).
 This
 
general
 description
 encompasses
 the
 majority
 of
 participants
 targeted
 for
 this
 work.
 
In
 the
 following
 research,
 a
 Digital
 Hero
 is
 defined
 as,
 “A
 person
 who
 uses
 digital
 
technologies
 as
 educational
 and
 social
 tools
 to
 enhance
 and
 improve
 daily
 life.”
 It
 is
 

  16
 
important
 to
 note
 that
 Digital
 Heroes
 is
 an
 achievement-­‐based
 group,
 or
 a
 group
 to
 
which
 participants
 choose
 to
 belong
 based
 on
 interests
 and
 behaviors.
 
 
H1:
 Baseline
 group-­‐related
 behaviors
 (i.e.,
 online
 activities
 like
 those
 
described
 in
 the
 video)
 will
 predict
 self-­‐categorization
 as
 a
 Digital
 Hero.
 Other
 
demographic
 factors
 (e.g.,
 gender,
 race)
 will
 not
 affect
 categorization.
 
 
H1a:
 Participants
 who
 self-­‐categorize
 as
 Digital
 Heroes
 will
 report
 more
 
positive
 ratings
 of
 the
 video
 and
 greater
 identity
 with
 the
 group.
 
H2:
 In
 line
 with
 the
 Self-­‐as-­‐Evaluative
 Base
 (SEB)
 hypothesis
 (Gramzow
 &
 
Gaertner,
 2005),
 personal
 self-­‐esteem
 will
 interact
 with
 self-­‐categorization
 to
 
predict
 identity
 with
 Digital
 Heroes.
 For
 self-­‐categorized
 (SC)
 participants,
 self-­‐
esteem
 will
 be
 positively
 correlated
 with
 group
 identity,
 and
 self-­‐esteem
 will
 be
 
negatively
 correlated
 with
 group
 identity
 for
 non-­‐categorized
 (NC)
 participants.
 
 
Methods
 
Participants
 
127
 undergraduate
 students
 who
 identified
 as
 American-­‐born,
 native
 English
 
speakers,
 aged
 18-­‐24
 (MAGE
 =
 19.92,
 SDAGE
 =
 1.274;
 75.2%
 Female;
 49.6%
 White,
 
2.4%
 Black,
 28.0%
 Asian,
 10.4%
 Latino,
 9.6%
 Multi-­‐Racial)
 were
 recruited
 via
 the
 
psychology
 subject
 pool
 and
 received
 credit
 in
 an
 introductory
 psychology
 class.
 
 
Procedure
 
Participants
 visited
 the
 Qualtrics
 online
 survey
 and
 completed
 a
 series
 of
 
demographic
 questions
 including
 age,
 gender,
 race,
 and
 Internet
 habits.
 Participants
 

  17
 
responded
 to
 the
 10-­‐item
 Rosenberg
 Self-­‐Esteem
 Scale,
 a
 25-­‐item
 assessment
 of
 
online
 behaviors,
 and
 a
 baseline
 measure
 of
 affect,
 needs,
 and
 general
 inclusion
 
(ANI).
 Participants
 then
 watched
 the
 Digital
 Heroes
 video.
 Afterwards,
 participants
 
rated
 their
 enjoyment
 of
 the
 video
 on
 a
 10-­‐point
 scale
 (1
 =
 “I
 did
 not
 enjoy
 the
 video
 
at
 all,”
 10
 =
 I
 enjoyed
 the
 video
 very
 much”),
 and
 responded
 to
 whether
 they
 
considered
 themselves
 Digital
 Heroes
 and
 Digital
 Natives.
 Participants
 then
 
completed
 a
 25-­‐item
 word
 fragment
 distraction
 task,
 a
 follow-­‐up
 version
 of
 the
 12-­‐
item
 ANI
 and
 the
 16-­‐item
 Collective
 Self-­‐Esteem
 (CSE)
 Scale
 (Luhtanen
 &
 Crocker,
 
1992)
 adapted
 to
 assess
 identification
 with
 Digital
 Heroes.
 After
 these
 measures,
 
participants
 had
 the
 opportunity
 to
 elaborate
 on
 why
 they
 did
 (or
 did
 not)
 consider
 
themselves
 to
 be
 Digital
 Heroes,
 identify
 actors
 featured
 in
 the
 video,
 and
 provide
 
any
 additional
 thoughts
 (optional).
 
 
Materials
 
Digital
 Heroes
 Video:
 The
 video
 was
 developed
 with
 the
 participant
 
population
 in
 mind,
 young
 American-­‐born,
 native
 English
 speakers.
 The
 two-­‐minute
 
video
 featured
 a
 small
 group
 of
 seven
 Digital
 Heroes,
 four
 women
 and
 three
 men
 
(see
 Figure
 2).
 A
 brief
 pilot
 survey
 revealed
 that
 all
 of
 the
 actors
 appeared
 to
 be
 
under
 30,
 with
 participants
 reporting
 average
 ages
 between
 23-­‐27
 years.
 
Survey
 prompts
 define
 Digital
 Heroes
 as
 “a
 group
 of
 young
 Americans
 
interested
 in
 digital
 technologies
 and
 interactive
 media.”
 The
 script
 (see
 Appendix
 
A)
 was
 adapted
 from
 Jenkins’
 (2009)
 MacArthur
 paper
 describing
 new
 media
 

  18
 
literacies,
 or
 “a
 set
 of
 cultural
 competencies
 and
 social
 skills
 that
 young
 people
 need
 
in
 the
 new
 media
 landscape…
 that
 build
 on
 the
 foundation
 of
 traditional
 literacy,
 
research
 skills,
 technical
 skills,
 and
 critical
 analysis
 skills
 taught
 in
 the
 classroom”
 
(p.
 4).
 The
 actors
 in
 the
 video
 describe
 Digital
 Heroes’
 behaviors,
 activities,
 and
 
beliefs,
 which
 include
 embracing
 interactive
 media
 as
 a
 mode
 of
 self-­‐expression
 and
 
communication
 (e.g.,
 “Digital
 Heroes
 don’t
 just
 read
 the
 paper;
 we
 rate,
 comment,
 
and
 contribute
 to
 the
 news!”).
 
 
Figure
 2:
 Digital
 Heroes
 control
 video
 

 
Measures
 
Race
 (Appendix
 C):
 Participants
 were
 asked
 to
 select
 one
 racial
 or
 ethnic
 
group
 in
 the
 demographic
 questionnaire
 at
 the
 start
 of
 the
 survey;
 choices
 included
 
African
 American/Black,
 Asian/Pacific
 Islander,
 Caucasian/White,
 Hispanic/Latino,
 
South
 Asian,
 Middle
 Eastern,
 Multiracial,
 Other,
 or
 Refuse
 to
 Answer.
 All
 participants
 
were
 considered
 eligible.
 
 

  19
 
Rosenberg
 Self-­‐Esteem
 Scale
 (Appendix
 D):
 Personal
 self-­‐esteem
 was
 
measured
 using
 the
 10-­‐item
 Rosenberg
 Self-­‐Esteem
 Scale
 (Rosenberg,
 1965).
 This
 
popular
 validated
 scale
 asks
 participants
 to
 rate
 their
 agreement
 with
 statements
 on
 
a
 Likert
 scale
 ranging
 from
 1
 (“Disagree
 Strongly”)
 to
 4
 (“Agree
 Strongly”);
 there
 
was
 no
 neutral
 midpoint.
 Items
 included
 “I
 feel
 I
 have
 a
 number
 of
 good
 qualities”
 
and
 “I
 feel
 I
 do
 not
 have
 much
 to
 be
 proud
 of”
 (α
 =
 .878).
 
Affect,
 Needs
 and
 Inclusion
 (ANI;
 Appendix
 E):
 This
 researcher-­‐developed
 
12-­‐item
 scale
 includes
 three
 items
 assessing
 negative
 affect
 (α
 =
 .816),
 three
 items
 
assessing
 positive
 affect
 (α
 =
 .806),
 four
 items
 assessing
 Negative
 self-­‐concepts
 (α
 =
 
.792),
 and
 two
 items
 assessing
 general
 feelings
 of
 inclusion
 (α
 =
 .809).
 Participants
 
rated
 their
 agreement
 with
 statements
 on
 a
 Likert
 scale
 ranging
 from
 1
 (“Strongly
 
Disagree”)
 to
 5
 (“Strongly
 Agree”)
 with
 3
 as
 “Neither
 Agree
 nor
 Disagree.”
 The
 video
 
did
 not
 elicit
 a
 significant
 change
 in
 affect,
 needs,
 or
 inclusion;
 therefore
 this
 
measure
 is
 not
 described
 in
 the
 following
 analyses.
 
Online
 Activity
 (Appendix
 F1):
 Participants
 reported
 the
 frequency
 with
 
which
 they
 engaged
 in
 25
 different
 online
 behaviors
 using
 a
 Likert
 scale
 ranging
 
from
 1
 (“Never”)
 to
 4
 (“Often”).
 
Video
 Rating:
 “On
 a
 scale
 of
 1
 to
 10,
 how
 much
 did
 you
 enjoy
 the
 video?”
 (M
 
=
 5.12,
 SD
 =
 2.142).
 
Self-­‐Categorization
 as
 a
 Digital
 Hero/Native:
 Participants
 answered
 ‘Yes’
 
or
 ‘No”
 to
 the
 question:
 “After
 watching
 the
 video,
 would
 you
 consider
 yourself
 a
 
Digital
 Hero?”
 
 

  20
 
Collective
 Self-­‐Esteem
 with
 Digital
 Heroes
 (CSE;
 Appendix
 G):
 The
 
participant’s
 potential
 identification
 with
 Digital
 Heroes
 was
 determined
 using
 an
 
adaptation
 of
 the
 16-­‐item
 Collective
 Self-­‐Esteem
 Scale
 (CSE;
 Luhtanen
 &
 Crocker,
 
1992).
 The
 CSE
 was
 designed
 to
 assess
 individual
 differences
 in
 collective
 rather
 
than
 personal
 self-­‐esteem,
 or
 how
 much
 of
 an
 individual’s
 self-­‐esteem
 is
 based
 on
 
external
 entities,
 and
 consists
 of
 four
 subscales:
 (1)
 private
 assessment
 of
 the
 group
 
(e.g.,
 “I
 feel
 good
 about
 Digital
 Heroes,”
 α
 =
 .830),
 (2)
 public
 assessment
 of
 the
 group,
 
or
 perceptions
 of
 other’s
 impressions
 (e.g.,
 “Overall,
 Digital
 Heroes
 are
 considered
 
good
 by
 others,”
 α
 =
 .793),
 (3)
 worth
 as
 a
 member
 of
 the
 group
 (e.g.,
 “I
 would
 be
 a
 
worthy
 Digital
 Hero,”
 α
 =
 .725),
 and
 (4)
 importance
 of
 the
 group
 to
 the
 individual’s
 
self
 (e.g.,
 “Being
 a
 Digital
 Hero
 would
 be
 an
 important
 reflection
 of
 who
 I
 am,”
 α
 =
 
.825).
 Participants
 reported
 their
 agreement
 with
 each
 statement
 using
 a
 Likert
 
scale
 ranging
 from
 1
 (Strongly
 Disagree)
 to
 7
 (Strongly
 Agree)
 with
 4
 as
 “Neither
 
Agree
 nor
 Disagree.”
 
Note
 on
 Analyses:
 The
 following
 analyses
 feature
 binary
 logistic
 regressions
 
to
 determine
 categorization
 with
 the
 novel
 group,
 univariate
 and
 multivariate
 
Analyses
 of
 Variance
 (ANOVAs),
 and
 linear
 regressions.
 All
 multivariate
 Fs
 are
 based
 
on
 Pillai’s
 Trace
 as
 recommended
 by
 Olson
 (1976).
 
Cleaning
 Data
 (Missing
 Variables
 &
 Transformations)
 
Missing
 variables
 were
 replaced
 with
 race-­‐
 and
 gender
 -­‐matched
 means
 for
 
each
 individual
 item.
 Missing
 variables
 were
 imputed
 only
 for
 participants
 that
 did
 

  21
 
not
 respond
 to
 a
 single
 item
 within
 a
 given
 measure.
 Two
 participants
 did
 not
 
complete
 any
 of
 the
 12-­‐item
 ANI
 and
 one
 participant
 did
 not
 respond
 to
 either
 of
 the
 
video
 specific
 reported
 inclusion/exclusion
 items;
 the
 responses
 for
 these
 
participants
 remain
 missing
 due
 to
 the
 item-­‐specific
 approach
 used
 to
 handle
 
missing
 variables.
 
 
Negative
 Affect
 was
 positively
 skewed
 and
 the
 composite
 values
 were
 
submitted
 to
 logarithmic
 transformation.
 Negative
 self-­‐concepts
 was
 also
 positively
 
skewed
 and
 composite
 values
 were
 submitted
 to
 a
 square
 root
 transformation.
 
 
Results
 
Confirming
 Collective
 Self-­‐Esteem
 (CSE)
 with
 Digital
 Heroes
 
A
 principal
 component
 analysis
 (PCA)
 was
 conducted
 on
 the
 16
 items
 with
 
orthogonal
 rotation
 (varimax).
 The
 Kaiser-­‐Meyer-­‐Okin
 measure
 verified
 the
 
sampling
 adequacy
 for
 the
 analysis,
 KMO
 =
 .908,
 above
 the
 acceptable
 value
 of
 .5.
 
Bartlett’s
 test
 of
 sphericity
 χ
2

 (120)
 =
 921.717,
 p
 <
 .001,
 indicated
 that
 the
 
correlations
 between
 items
 were
 sufficiently
 large
 for
 PCA.
 
 
Three
 components
 had
 eigenvalues
 over
 Kaiser’s
 criterion
 of
 1
 and
 in
 
combination
 explained
 59.671%
 of
 the
 variance.
 Table
 1
 shows
 the
 factor
 loadings
 
after
 rotation;
 items
 assessing
 importance
 to
 self
 (13-­‐16)
 factored
 together
 and
 
separately
 from
 the
 other
 components.
 Private
 assessment
 (items
 5-­‐8)
 factored
 with
 
worth
 as
 a
 member
 (items
 1-­‐4)
 and
 public
 assessment
 (items
 9-­‐12).
 A
 confirmatory
 
factor
 analysis
 (CFA)
 revealed
 that
 the
 four-­‐factor
 structure
 improved
 the
 model;
 

  22
 
therefore,
 the
 original
 four-­‐factor
 structure
 of
 the
 collective
 self-­‐esteem
 scale
 is
 
featured
 in
 the
 following
 analyses.
 
I
 am
 a
 Digital
 Hero:
 Predicting
 Categorization
 and
 Identification
 
Engagement
 in
 group-­‐related
 behaviors
 significantly
 predicted
 self-­‐
categorization
 with
 the
 novel
 group,
 Digital
 Heroes.
 36.7%
 of
 participants
 self-­‐
categorized
 as
 Digital
 Heroes
 after
 watching
 the
 video.
 A
 binary
 logistic
 regression
 
indicated
 that
 group-­‐related
 behaviors
 significantly
 predicted
 categorization
 as
 a
 
Digital
 Hero
 (χ
2

 =
 47.991,
 p
 <
 .001).
 The
 model
 did
 not
 improve
 when
 other
 
demographic
 variables
 (e.g.,
 race,
 gender,
 self-­‐esteem)
 or
 internet
 usage
 (e.g.,
 hours,
 
preferred
 devices)
 were
 entered.
 
A
 one-­‐way
 multivariate
 ANOVA
 revealed
 that
 participants
 who
 categorized
 
as
 Digital
 Heroes
 (i.e.,
 self-­‐categorized,
 SC)
 reported
 significantly
 higher
 ratings
 of
 
the
 video
 (t(126)
 =
 2.838,
 p
 =
 .006)
 and
 greater
 identification
 with
 Digital
 Heroes
 
(F(4,122)
 =
 9.164,
 p
 <
 .001,
 η
2

 =
 .231).
 See
 Table
 2
 for
 means.
 
   
 

  23
 
Table
 1:
 Rotated
 component
 matrix
 of
 Collective
 Self-­‐Esteem
 (CSE)
 Scale
 

 
Component
 
1
  2
  3
 
(1)
 I
 would
 be
 a
 worthy
 Digital
 Hero.
  .631
   
  .439
 
(2)
 I
 feel
 that
 I
 don’t
 have
 much
 to
 
offer
 as
 a
 Digital
 Hero.
 
-­‐.589
   
   
 
(3)
 I
 would
 be
 a
 cooperative
 
participant
 in
 the
 activities
 of
 
Digital
 Heroes.
 
.700
   
   
 
(4)
 I
 would
 feel
 useless
 as
 a
 Digital
 
Hero.
 
-­‐.559
   
   
 
(5)
 I
 would
 regret
 being
 a
 Digital
 Hero.
  -­‐.591
  .462
   
 
(6)
 In
 general,
 I
 would
 be
 glad
 to
 be
 a
 
Digital
 Hero.
 
.723
   
   
 
(7)
 Overall,
 I
 feel
 that
 Digital
 Heroes
 
are
 not
 worthwhile.
 
-­‐.548
  .408
   
 
(8)
 I
 would
 feel
 good
 about
 being
 a
 
Digital
 Hero.
 
.637
  -­‐.404
   
 
(9)
 Overall,
 Digital
 Heroes
 are
 
considered
 good
 by
 others.
 

  -­‐.657
   
 
(10)
 Most
 people
 consider
 Digital
 
Heroes,
 on
 the
 average,
 to
 be
 
ineffective.
 

  .760
   
 
(11)
 In
 general,
 others
 respect
 Digital
 
Heroes.
 

  -­‐.705
   
 
(12)
 In
 general,
 others
 think
 that
 
Digital
 Heroes
 are
 unworthy.
 

  .763
   
 
(13)
 Overall,
 being
 a
 Digital
 Hero
 has
 
very
 little
 to
 do
 with
 how
 I
 feel
 
about
 myself.
 

   
  -­‐.783
 
(14)
 Being
 a
 Digital
 Hero
 would
 be
 an
 
important
 reflection
 of
 who
 I
 am.
 

   
  .762
 
(15)
 Being
 a
 Digital
 Hero
 would
 be
 
unimportant
 to
 my
 personal
 
identity.
 

   
  -­‐.711
 
(16)
 In
 general,
 being
 a
 Digital
 Hero
 
would
 be
 an
 important
 part
 of
 my
 
self
 image.
 

   
  .762
 

 

  24
 
Table
 2:
 Differences
 by
 self-­‐categorization
 (*p
 <
 .005;
 **p
 <
 .001)
 

  Self-­‐Categorized
 
(SC)
 
Participants
 
Non-­‐
Categorized
 
(NC)
 
Participants
 
t-­‐Test
 
Total
 Behaviors
 
  2.409
 (.377)
  2.037
 (.389)
  t(119)
 =
 5.051**
 
 
Video
 Rating
  5.85
 (2.095)
  4.78
 (2.043)
  t(126)
 =
 2.838*
 
Collective
 Self-­‐Esteem
 
Public
 Assessment
 of
 
Digital
 Heroes
 
3.495
 (.554)
  3.194
 (.552)
  t(125)
 =
 2.491**
 
Private
 Assessment
 of
 
Digital
 Heroes
 
3.723
 (.528)
  3.139
 (.642)
  t(125)
 =
 5.241**
 
Worth
 as
 a
 Digital
 
Hero
 
3.587
 (.556)
  3.019
 (.593)
  t(125)
 =
 5.312**
 
Importance
 of
 Digital
 
Hero
 to
 Self
 
 
2.788
 (.751)
  2.228
 (.713)
  t(125)
 =
 4.171**
 

 
A
 multivariate
 ANOVA
 investigating
 collective
 self-­‐esteem
 with
 Digital
 
Heroes
 revealed
 a
 significant
 effect
 of
 self-­‐categorization
 (F(4,118)
 =
 8.977,
 p
 <
 .001,
 
η
2

 =
 .233)
 and
 a
 marginally
 significant
 positive
 effect
 of
 personal
 self-­‐esteem
 
(F(4,118)
 =
 2.357,
 p
 =
 .058,
 η
2

 =
 .074),
 but
 the
 interaction
 between
 self-­‐
categorization
 and
 self-­‐esteem
 was
 not
 a
 significant
 multivariate
 predictor;
 self-­‐
categorized
 participants
 reported
 greater
 identity
 with
 Digital
 Heroes,
 and
 self-­‐
esteem
 was
 marginally
 correlated
 with
 greater
 identity.
 Tests
 of
 between-­‐subjects
 
effects
 and
 a
 series
 of
 linear
 regressions
 revealed
 that
 the
 interaction
 significantly
 
predicted
 importance
 of
 Digital
 Heroes
 to
 self
 (F(1,121)
 =
 4.445,
 p
 =
 .037,
 η
2

 =
 .035,
 
ß
 =
 .178,
 ∆R
2

 =
 .031)
 such
 that
 higher
 self-­‐esteem
 was
 associated
 with
 lower
 
importance
 of
 Digital
 Heroes
 to
 the
 self
 for
 non-­‐categorized
 (NC)
 participants
 (See
 
Figure
 3a).
 The
 interaction
 also
 marginally
 predicted
 worth
 as
 a
 member
 (F(1,121)
 

  25
 
=
 3.041,
 p
 =
 .085,
 η
2

 =
 .024,
 ß
 =
 .142,
 ∆R
2

 =
 .020)
 such
 that
 higher
 self-­‐esteem
 was
 
associated
 with
 higher
 worth
 as
 a
 Digital
 Hero
 for
 self-­‐categorized
 (SC)
 participants
 
(See
 Figure
 3b).
 
Figure
 3:
 Interaction
 between
 self-­‐categorization
 and
 self-­‐esteem
 on
 
importance
 of
 Digital
 Heroes
 to
 self
 and
 worth
 as
 a
 Digital
 Hero
 
 

   
 
(a)
  (b)
 

 
Discussion
 
These
 findings
 reveal
 that
 Digital
 Heroes
 is
 a
 viable
 group
 for
 American-­‐born,
 
native
 English
 speakers,
 aged
 18-­‐24.
 Engagement
 in
 group-­‐related
 behaviors
 
predicted
 categorization
 with
 the
 novel
 group
 and
 categorization
 was
 associated
 
with
 greater
 identity
 with
 Digital
 Heroes.
 Exploratory
 Factor
 Analyses
 (EFA)
 on
 the
 
16-­‐item
 Collective
 Self-­‐Esteem
 (CSE)
 scale
 revealed
 that
 private
 assessment
 of
 the
 
novel
 group
 was
 associated
 with
 the
 perceived
 public
 attitudes
 towards
 the
 group
 
as
 originally
 hypothesized,
 but
 it
 is
 more
 strongly
 related
 to
 perceived
 worth
 as
 a
 
member.
 It
 is
 important
 to
 note
 that
 both
 of
 the
 identity-­‐based
 measures
 (i.e.,
 worth
 
as
 a
 member
 and
 importance
 to
 self)
 factored
 cleanly
 and
 without
 overlap.
 In
 
1.75
1.95
2.15
2.35
2.55
2.75
Low High
Importance to Self
Personal Self-Esteem
Self-Categorized Non-Categorized
2.8
3
3.2
3.4
3.6
3.8
Low High Worth as an Member
Personal Self-Esteem
Self-Categorized Non-Categorized

  26
 
Studies
 2
 and
 3,
 the
 four-­‐factor
 model
 of
 collective
 self-­‐esteem
 with
 Digital
 Heroes
 is
 
employed.
 
36.7%
 of
 participants
 categorized
 with
 the
 group,
 and
 engagement
 in
 group-­‐
related
 behaviors
 (i.e.,
 online
 activities)
 alone
 predicted
 self-­‐categorization.
 Self-­‐
esteem
 interacted
 with
 self-­‐categorization
 as
 predicted.
 For
 self-­‐categorized
 (SC)
 
participants,
 who
 were
 hypothesized
 to
 perceive
 Digital
 Heroes
 as
 an
 ingroup
 and
 
exhibit
 ingroup
 favoritism,
 personal
 self-­‐esteem
 was
 correlated
 with
 increased
 
group
 identity.
 Conversely,
 for
 non-­‐categorized
 (NC)
 participants,
 who
 were
 
hypothesized
 to
 perceive
 Digital
 Heroes
 as
 an
 outgroup
 and
 exhibit
 outgroup
 
discrimination
 or
 denigration,
 self-­‐esteem
 negatively
 predicted
 importance
 to
 self.
 
These
 findings
 demonstrate
 that
 self-­‐categorization
 was
 a
 valid
 measure
 of
 
affiliation
 with
 Digital
 Heroes.
 
Study
 2:
 Racial
 Exclusion
 from
 a
 Novel
 Group
 
Research
 Question
 1:
 Does
 demographic
 group
 exclusion
 affect
 self-­‐
categorization
 with
 the
 novel
 group?
 Whereas
 prior
 studies
 have
 selected
 for
 (or
 
against)
 categorization
 with
 the
 novel
 excluding
 group,
 the
 current
 research
 
features
 a
 completely
 novel
 group,
 thus
 allowing
 self-­‐categorization
 with
 the
 novel
 
group
 to
 vary.
 It
 is
 hypothesized
 that
 participants
 whose
 demographic
 group
 is
 
excluded
 from
 the
 video
 will
 be
 less
 likely
 to
 self-­‐categorize
 with
 the
 novel
 group
 
(H1).
 

  27
 
Research
 Question
 2:
 Does
 demographic
 group
 exclusion
 affect
 identity
 with
 a
 
novel
 group?
 Exclusion
 of
 one’s
 demographic
 group
 from
 a
 novel
 group
 provides
 
information
 regarding
 the
 extent
 to
 which
 an
 individual
 will
 belong
 or
 be
 accepted
 
in
 a
 new
 group.
 It
 is
 hypothesized
 that
 demographic
 group
 exclusion
 will
 result
 in
 
lower
 novel
 group
 identity,
 but
 this
 will
 moderated
 by
 self-­‐categorization
 with
 the
 
novel
 group
 and
 identity
 with
 the
 targeted
 demographic
 group;
 in
 other
 words,
 the
 
3-­‐way
 interaction
 between
 video
 condition
 (racial
 or
 gender
 inclusion/exclusion),
 
self-­‐categorization
 with
 the
 novel
 group
 (“I
 am/am
 not
 a
 Digital
 Hero”),
 and
 the
 
identity
 with
 the
 targeted
 demographic
 group
 (i.e.,
 racial
 identity,
 gender
 identity)
 
will
 predict
 identity
 with
 the
 novel
 group
 (H2).
 The
 expected
 pattern
 for
 self-­‐
categorized
 participants
 (i.e.,
 “I
 am
 a
 Digital
 Hero)
 is
 similar
 to
 the
 findings
 in
 the
 
pilot
 study,
 which
 featured
 participants
 already
 categorized
 with
 the
 novel
 group
 
(i.e.
 university
 affiliation);
 participants
 reporting
 high
 race
 or
 gender
 identity
 will
 
report
 less
 identity
 with
 the
 novel
 group
 when
 excluded
 from
 the
 video
 (H2a),
 
whereas
 participants
 reporting
 low
 race
 or
 gender
 identity
 will
 report
 more
 identity
 
with
 the
 novel
 group
 compared
 to
 included
 controls
 (H2b).
 For
 participants
 who
 do
 
not
 self-­‐categorize
 with
 the
 novel
 group,
 demographic
 group
 exclusion
 is
 
hypothesized
 to
 elicit
 lower
 identity
 with
 the
 novel
 group,
 regardless
 of
 racial
 or
 
gender
 identity
 (H2c);
 this
 hypothesis
 is
 in
 line
 with
 the
 prior
 literature
 regarding
 
ambient
 belonging
 and
 group
 level
 ostracism
 among
 non-­‐categorized
 participants.
 
Research
 Question
 3:
 Is
 demographic
 group
 exclusion
 a
 form
 of
 identity
 threat?
 
Absence
 of
 one’s
 demographic
 groups
 (e.g.,
 race,
 gender)
 from
 novel
 groups
 can
 be
 

  28
 
considered
 negative
 information
 about
 one’s
 demographic
 groups
 and
 oneself,
 and
 
may
 be
 a
 threat
 to
 demographic
 group
 identity.
 It
 is
 hypothesized
 that
 demographic
 
group
 exclusion
 from
 a
 novel
 group
 will
 increase
 identity
 with
 the
 targeted
 
demographic
 group
 (H3),
 and
 this
 effect
 will
 be
 strongest
 among
 participants
 that
 
categorize
 with
 the
 novel
 group
 (H3a).
 Demographic
 group
 exclusion
 will
 also
 result
 
in
 more
 negative
 mood
 and
 negative
 self-­‐concepts
 (H4),
 and
 this
 effect
 will
 be
 
strongest
 among
 self-­‐categorized
 participants
 (H4a).
 
 
Methods
 
Participants
 
157
 American-­‐born,
 native
 English
 speakers,
 aged
 18-­‐30
 (MAGE
 =
 20.42,
 SDAGE
 
=
 1.898;
 72%
 Female),
 who
 identified
 as
 one
 of
 the
 four
 target
 racial
 groups
 (51.6%
 
White,
 6.4%
 Latino,
 10.8%
 Black,
 31.2%
 Asian/Pacific
 Islander
 or
 API)
 were
 
considered
 eligible
 for
 Study
 2.
 Participants
 were
 recruited
 from
 several
 online
 
sources
 including
 social
 networking
 sites
 like
 Facebook
 and
 Twitter,
 and
 the
 micro
 
task
 program
 Mechanical
 Turk,
 but
 the
 majority
 (73.9%)
 of
 participants
 accessed
 
the
 survey
 via
 the
 USC
 psychology
 subject
 pool.
 Participants
 recruited
 through
 the
 
subject
 pool
 received
 credit
 in
 an
 introductory
 psychology
 class;
 participants
 not
 
recruited
 through
 the
 subject
 pool
 were
 entered
 into
 a
 lottery
 for
 a
 $20
 online
 gift
 
certificate
 to
 Amazon.com.
 Efforts
 were
 made
 to
 ensure
 that
 participants
 could
 not
 
repeat
 the
 study
 (e.g.,
 requiring
 a
 valid
 email
 address,
 cookies
 to
 restrict
 website
 
access).
 

  29
 
Procedure
 

  Recruited
 participants
 were
 directed
 to
 www.iamadigitalhero.org,
 and
 
completed
 a
 brief
 demographic
 questionnaire
 including
 age,
 gender,
 race,
 Internet
 
usage,
 and
 engagement
 in
 online
 activities;
 participants
 also
 completed
 a
 6-­‐item
 
measure
 assessing
 baseline
 racial
 and
 gender
 identity
 as
 well
 as
 a
 single
 item
 
assessing
 self-­‐esteem.
 Participants
 were
 randomly
 assigned
 to
 video
 condition
 
(racial
 inclusion/
 Exclusion)
 and
 watched
 the
 video
 for
 Digital
 Heroes.
 After
 the
 
video,
 participants
 rated
 their
 enjoyment
 of
 the
 video
 on
 a
 10-­‐point
 scale
 (1
 =
 “I
 did
 
not
 enjoy
 the
 video
 at
 all,”
 10
 =
 “I
 enjoyed
 the
 video
 very
 much”),
 responded
 to
 the
 
question,
 “Do
 you
 consider
 yourself
 a
 Digital
 Hero?”
 and
 completed
 a
 thought-­‐listing
 
task.
 Participants
 then
 provided
 detailed
 ratings
 of
 Digital
 Heroes
 including
 
attitudes
 and
 perceived
 credibility,
 completed
 the
 12-­‐item
 assessment
 of
 affect,
 
needs
 and
 inclusion
 (ANI),
 the
 16-­‐item
 CSE
 scale
 adapted
 for
 identity
 with
 Digital
 
Heroes
 featured
 in
 Study
 1,
 and
 a
 follow-­‐up
 measure
 of
 racial
 and
 gender
 identity.
 
Participants
 were
 thanked
 for
 their
 time
 and
 received
 a
 confirmation
 email
 
that
 they
 were
 entered
 into
 the
 lottery.
 Participants
 were
 contacted
 after
 one
 week
 
and
 asked
 to
 participate
 in
 a
 5-­‐minute
 follow-­‐up
 survey
 for
 an
 additional
 entry
 into
 
the
 lottery.
 Overall,
 approximately
 37%
 of
 participants
 who
 provided
 their
 email
 
address
 returned
 for
 the
 follow-­‐up
 survey.
 Participants
 were
 debriefed
 at
 the
 end
 of
 
the
 follow-­‐up
 survey.
 If
 participants
 did
 not
 return
 for
 the
 follow-­‐up
 survey,
 they
 
received
 the
 debriefing
 text
 via
 email.
 

  30
 
Materials
 
 
Four
 additional
 versions
 of
 the
 video
 were
 produced
 that
 systematically
 
omitted
 White
 (a),
 Black
 (b),
 Latino
 (c),
 and
 API
 (d)
 actors
 (See
 Figure
 4).
 Prior
 to
 
data
 collection,
 still
 images
 of
 the
 actors
 were
 piloted
 to
 ensure
 that
 the
 actors
 
featured
 in
 the
 exclusion
 conditions
 were
 not
 considered
 to
 be
 members
 of
 group
 
targeted
 for
 exclusion
 by
 members
 of
 that
 group.
 In
 other
 words,
 no
 White
 pilot
 
participants
 thought
 any
 of
 the
 individuals
 in
 the
 White
 exclusion
 video
 (Fig.
 4a)
 
were
 White,
 no
 Latinos
 thought
 any
 of
 the
 individuals
 in
 the
 Latino
 exclusion
 video
 
(Fig.
 4c)
 were
 Latino,
 and
 so
 on.
 
Measures
 
Several
 of
 the
 measures
 featured
 in
 Study
 1
 were
 utilized
 for
 Studies
 2
 and
 3.
 
Certain
 items
 including
 the
 Single
 Item
 Self-­‐Esteem
 Scale
 (SISE),
 subgroup
 identity,
 
attitudes
 towards
 and
 credibility
 of
 Digital
 Heroes,
 self-­‐reported
 attention,
 and
 the
 
thought-­‐listing
 task
 were
 added
 after
 the
 start
 of
 data
 collection.
 Ns,
 means,
 and
 
reliabilities
 for
 all
 of
 the
 measures
 are
 available
 in
 Appendix
 B.
 
Race
 (Appendix
 C):
 Participants
 were
 asked
 to
 provide
 their
 ethnic
 or
 racial
 
group
 in
 the
 same
 manner
 featured
 in
 Study
 1.
 Participants
 were
 considered
 eligible
 
if
 they
 self-­‐identified
 as
 one
 of
 the
 target
 racial
 groups.
 
 

  31
 
Figure
 4:
 Racial
 exclusion
 versions
 of
 the
 Digital
 Heroes
 video
 

   
 
(a)
  (b)
 

   
 
(c)
  (d)
 

 
Online
 Activity
 (Appendix
 F2):
 To
 reduce
 the
 25-­‐item
 online
 behavioral
 
scale
 featured
 in
 Study
 1,
 the
 scale
 was
 subjected
 to
 an
 exploratory
 factor
 analysis
 
(EFA),
 which
 revealed
 that
 five
 components
 accounted
 for
 40.540%
 of
 the
 variance.
 
These
 factors
 included
 (1)
 contribution
 behaviors,
 (2)
 surfing
 behaviors,
 (3)
 online
 
relationships,
 (4)
 resource
 seeking,
 and
 (5)
 social
 networking.
 The
 first
 four
 factors
 
significantly
 predicted
 categorization
 as
 a
 Digital
 Hero,
 and
 the
 items
 that
 accounted
 
for
 the
 greatest
 variance
 were
 combined
 and
 featured
 in
 the
 shortened
 scale.
 
Although
 the
 fifth
 factor,
 social
 networking,
 was
 not
 a
 significant
 predictor
 of
 
categorization
 as
 a
 Digital
 Hero,
 one
 item
 was
 retained.
 Participants
 rated
 frequency
 
of
 their
 behaviors
 on
 a
 Likert
 scale
 that
 ranged
 from
 1
 (“Never”)
 to
 6
 (“Very
 
Frequently”).
 A
 9-­‐item
 composite
 variable
 was
 constructed
 provided
 a
 valid
 

  32
 
measure
 of
 online
 activity
 (α
 =
 .778);
 this
 composite
 did
 not
 include
 the
 item
 
regarding
 social
 networking;
 this
 revised
 composite.
 

 Racial
 and
 Gender
 Identity
 (Appendix
 I):
 The
 centrality
 subscale
 of
 the
 
Multidimensional
 Inventory
 of
 Black
 Identity-­‐Teen
 (MIBI-­‐t,
 Scottham,
 Sellers,
 &
 
Nguyen,
 under
 review)
 was
 tailored
 to
 measure
 identity
 with
 the
 participants
 self-­‐
reported
 racial
 and
 gender
 group.
 Participants
 rated
 their
 agreement
 on
 a
 Likert
 
scale
 that
 ranged
 from
 1
 (“Strongly
 Agree”)
 to
 5
 (“Strongly
 Disagree”)
 with
 3
 as
 
“Neither
 Agree
 nor
 Disagree.”
 This
 3-­‐item
 scale
 assesses
 the
 importance
 of
 a
 given
 
social
 group
 to
 one’s
 personal
 identity
 and
 was
 featured
 both
 at
 baseline
 (i.e.,
 prior
 
to
 watching
 the
 video)
 and
 follow-­‐up
 (i.e.,
 after
 watching
 the
 video).
 Reliability
 
scores
 are
 available
 in
 Appendix
 A.
 
Single
 Item
 Self-­‐Esteem
 Scale
 (SISE;
 Robins,
 Hendin,
 Trzesniewski,
 2001):
 
A
 single
 item
 was
 used
 to
 assess
 self-­‐esteem;
 participants
 were
 asked
 to
 rate
 their
 
agreement
 with
 the
 statement,
 “I
 have
 high
 self-­‐esteem,”
 on
 a
 5-­‐point
 scale
 where
 1
 
is
 “Strongly
 Disagree,”
 and
 5
 is
 “Strongly
 Agree,”
 with
 3
 as
 “Neither
 Agree
 nor
 
Disagree.”
 
Video
 Rating:
 “On
 a
 scale
 of
 1
 to
 10,
 how
 much
 did
 you
 enjoy
 the
 video?”
 
 
Self-­‐Categorization
 as
 a
 Digital
 Hero:
 Participants
 answered
 ‘Yes’
 or
 ‘No”
 
to
 the
 question:
 “After
 watching
 the
 video,
 would
 you
 consider
 yourself
 a
 Digital
 
Hero?”
 
 

  Digital
 Hero
 Credibility
 (Appendix
 H):
 Participants
 responded
 to
 7
 
statements
 assessing
 how
 knowledgeable,
 trustworthy,
 and
 the
 extent
 to
 which
 they
 

  33
 
thought
 the
 messages
 of
 Digital
 Heroes
 were
 “believable.”
 Participants
 rated
 their
 
agreement
 on
 a
 Likert
 scale
 that
 ranged
 from
 1
 (“Strongly
 Agree”)
 to
 5
 (“Strongly
 
Disagree”)
 with
 3
 as
 “Neither
 Agree
 nor
 Disagree.”
 
Attitudes
 Towards
 Digital
 Heroes
 (Appendix
 H):
 Participants
 rated
 how
 
positive,
 beneficial,
 wise
 and
 favorable
 being
 a
 Digital
 Hero
 would
 be
 on
 an
 11-­‐point
 
bipolar
 scale.
 
 
Affect,
 Needs,
 and
 Inclusion
 (ANI;
 Appendix
 E):
 This
 12-­‐item
 scale
 featured
 
in
 Study
 1
 measures
 affect,
 needs,
 and
 feelings
 of
 general
 inclusion.
 
Collective
 Self-­‐Esteem
 with
 Digital
 Heroes
 (CSE;
 Appendix
 F):
 This
 16-­‐
item
 scale
 featured
 in
 Study
 1
 measures
 public
 and
 private
 assessments
 of
 Digital
 
Heroes,
 worth
 as
 a
 Digital
 Hero,
 and
 importance
 of
 Digital
 Heroes
 to
 self.
 
 
Self-­‐Reported
 Attention
 and
 Interest
 (Appendix
 H):
 Three
 items
 assessed
 
participant’s
 self-­‐reported
 attention
 and
 interest.
 Participants
 rated
 their
 agreement
 
on
 a
 Likert
 scale
 that
 ranged
 from
 1
 (“Strongly
 Agree”)
 to
 5
 (“Strongly
 Disagree”)
 
with
 3
 as
 “Neither
 Agree
 nor
 Disagree.”
 Although
 the
 reliability
 (α
 =
 .586)
 was
 not
 
above
 the
 .70
 value
 considered
 acceptable,
 the
 construct
 was
 determined
 to
 be
 a
 
valuable
 assessment
 of
 participants’
 engagement
 with
 the
 video.
 
 
Cleaning
 Data
 (Missing
 Variables
 and
 Transformations)
 
Missing
 variables
 were
 handled
 in
 the
 same
 manner
 as
 in
 Study
 1;
 missing
 
items
 were
 replaced
 with
 gender-­‐,
 race-­‐,
 and
 condition-­‐matched
 means.
 Negative
 
affect
 exhibited
 positive
 skew
 and
 was
 subjected
 to
 a
 logarithmic
 transformation.
 

  34
 
Negative
 self-­‐concepts
 exhibited
 positive
 skew
 and
 was
 subjected
 to
 a
 square
 root
 
transformation.
 General
 inclusion
 exhibited
 a
 limited
 number
 of
 outliers
 (≤
 1%)
 and
 
was
 winsorized
 at
 1%.
 Attitudes
 towards
 Digital
 Heroes
 exhibited
 a
 moderate
 
negative
 skew
 and
 was
 transformed
 using
 a
 square
 root
 function.
 
 
Results
 
56.1%
 of
 participants
 self-­‐categorized
 as
 Digital
 Heroes
 and
 a
 binary
 logistic
 
regression
 revealed
 that
 online
 activities
 significantly
 predicted
 self-­‐categorization
 
(χ
2

 =
 34.707,
 p
 <
 .001).
 There
 was
 no
 effect
 of
 race
 or
 video
 condition.
 Gender
 
exhibited
 a
 marginally
 significant
 effect
 (χ
2

 =
 3.558,
 p
 =
 .059);
 men
 were
 more
 likely
 
than
 women
 to
 self-­‐categorize
 as
 Digital
 Heroes.
 
 
The
 3-­‐way
 interaction
 between
 video
 condition
 (racial
 inclusion/exclusion),
 
self-­‐categorization
 with
 the
 novel
 group
 (“I
 am/am
 not
 a
 Digital
 Hero”),
 and
 
continuous
 racial
 identity
 significantly
 predicted
 Digital
 Hero
 identity
 according
 to
 a
 
multivariate
 General
 Linear
 Model
 featuring
 all
 four
 subscales
 of
 the
 collective
 self-­‐
esteem
 (CSE)
 scale
 (F(3,
 131)
 =
 2.606,
 p
 =
 .039,
 η
2

 =
 .074).
 This
 effect
 was
 not
 
mediated
 by
 mood,
 threats
 to
 psychosocial
 needs/negative
 self-­‐concepts,
 video
 
rating,
 or
 self-­‐reported
 attitudes
 and
 attention.
 
 
The
 multivariate
 effect
 was
 driven
 by
 worth
 as
 a
 Digital
 Hero
 according
 to
 
tests
 of
 between-­‐subjects
 effects;
 regression
 analyses
 were
 conducted
 on
 worth
 
such
 that
 video
 condition,
 self-­‐categorization,
 and
 racial
 identity
 were
 entered
 in
 
Step
 1,
 the
 subsequent
 2-­‐way
 interactions
 were
 entered
 in
 Step
 2,
 and
 the
 3-­‐way
 

  35
 
interaction
 was
 entered
 in
 Step
 3.
 The
 3-­‐way
 interaction
 between
 video
 condition,
 
self-­‐categorization,
 and
 racial
 identity
 significantly
 predicted
 worth
 as
 a
 member
 
(∆R
2

 =
 .029,
 p
 =
 .017,
 and
 ß
 =
 -­‐.173;
 see
 Figure
 5).
 
 As
 hypothesized,
 among
 self-­‐
categorized
 participants,
 racial
 exclusion
 resulted
 in
 lower
 Digital
 Hero
 identity
 for
 
participants
 reporting
 high
 racial
 identity
 (H1a)
 and
 greater
 Digital
 hero
 identity
 for
 
participants
 reporting
 low
 racial
 identity
 (H1b).
 
Figure
 5:
 3-­‐way
 interaction
 between
 video
 condition,
 self-­‐categorization
 as
 a
 
Digital
 Hero,
 and
 baseline
 racial
 identity
 on
 worth
 as
 a
 Digital
 Hero
 (ßs)
 

 
Post-­‐hoc
 probing
 of
 the
 interaction
 reveals
 that
 the
 interaction
 between
 
video
 condition
 and
 self-­‐categorization
 was
 only
 significant
 for
 high
 racial
 identity
 
participants
 (ßSCHIGHID
 =
 -­‐.192,
 pSCHIGHID
 =
 .053;
 ßNCHIGHID
 =
 .240;
 pNCHIGHID
 =
 .018).
 
Furthermore,
 this
 effect
 was
 not
 mediated
 by
 other
 CSE
 subscales.
 When
 
2.5
 
2.7
 
2.9
 
3.1
 
3.3
 
3.5
 
3.7
 
3.9
 
4.1
 
Inclusion
  Exclusion
 
Worth
 as
 a
 Digital
 Hero
 
Video
 Condition
 (Race)
 
SCLOWID
 (.025)
  SCMEDID
 (-­‐.084)
  SCHIGHID
 (-­‐.192*)
 
NCLOWID
 (-­‐.030)
  NCMEDID
 
 (.105)
  NCHIGHID
 (.240*)
 

  36
 
investigated
 separately,
 the
 interaction
 between
 video
 condition
 and
 racial
 identity
 
was
 a
 marginally
 significant
 predictor
 of
 worth
 among
 self-­‐categorized
 participants
 
(∆R
2

 =
 .042,
 F(1,63)
 =
 3.303,
 p
 =
 .074)
 and
 non-­‐categorized
 participants
 (∆R
2

 =
 .038,
 
F(1,72)
 =
 2.961,
 p
 =
 .090).
 
 
It
 is
 also
 important
 to
 note
 that
 racial
 exclusion
 resulted
 in
 a
 convergence
 of
 
responses
 towards
 the
 neutral
 midpoint
 (i.e.,
 “Neither
 Agree
 nor
 Disagree”).
 In
 
order
 to
 examine
 this
 effect,
 each
 item
 in
 the
 Affect,
 Needs,
 and
 Inclusion
 (ANI)
 scale
 
and
 CSE
 scale
 was
 coded
 such
 that
 responses
 of
 “3:
 Neither
 Agree
 nor
 Disagree”
 
were
 coded
 as
 1
 and
 all
 other
 responses
 were
 coded
 as
 a
 0.
 Racially
 excluded
 
participants
 reported
 a
 higher
 number
 of
 neutral
 midpoint
 responses
 compared
 to
 
racially
 included
 participants
 (F(1,142)
 =
 3.813,
 p
 =
 .053,
 η
2

 =
 .026)
 after
 controlling
 
for
 racial
 identity
 and
 self-­‐categorization,
 indicating
 that
 racial
 exclusion
 may
 lead
 
to
 a
 numbing
 or
 detachment
 from
 the
 novel
 group
 regardless
 of
 categorization.
 
 
A
 simple
 paired
 samples
 t-­‐Test
 revealed
 a
 significant
 decrease
 in
 racial
 
identity
 across
 participants
 after
 watching
 the
 video
 (t(121)
 =
 2.107,
 p
 =
 .037),
 
indicating
 that
 the
 presentation
 of
 an
 attractive
 novel
 group
 resulted
 in
 an
 overall
 
decrease
 in
 racial
 identity.
 Planned
 comparisons
 revealed
 that
 the
 decrease
 was
 
only
 significant
 among
 racially
 excluded
 self-­‐categorized
 participants
 (t(25)
 =
 2.383,
 
p
 =
 .025;
 See
 Table
 3).
 A
 repeated
 measures
 GLM
 analysis
 revealed
 that
 the
 
interaction
 between
 video
 condition
 and
 self
 categorization
 was
 a
 marginally
 
significant
 predictor
 of
 change
 in
 racial
 identity
 (F(1,118)
 =
 3.330,
 p
 =
 .071,
 η
2

 =
 
.027).
 

  37
 
Table
 3:
 Average
 change
 in
 racial
 identity
 by
 video
 condition
 and
 self-­‐
categorization
 as
 a
 Digital
 Hero;
 negative
 values
 indicate
 a
 decrease
 in
 racial
 
identity
 

  Self-­‐Categorized
  Non-­‐Categorized
 
Included
  0.000
 (.504)
  -­‐0.146
 (.586)
 
Excluded
  -­‐0.244*
 (.520)
  -­‐0.038
 (.497)
 

 
Racial
 exclusion
 also
 resulted
 in
 greater
 negative
 mood
 (∆R
2

 =
 .026,
 p
 =
 .052,
 
ß
 =
 .156);
 excluded
 participants
 reported
 greater
 agreement
 with
 the
 statements,
 “I
 
feel
 sad/ashamed/angry.”
 In
 addition,
 the
 interaction
 between
 video
 condition
 and
 
racial
 identity
 was
 significant
 (∆R
2

 =
 .041,
 ß
 =
 .204,
 p
 =
 .013)
 such
 that
 effect
 of
 video
 
condition
 on
 negative
 mood
 increased
 as
 racial
 identity
 increased.
 Post
 hoc
 probing
 
revealed
 that
 the
 effect
 of
 racial
 exclusion
 was
 significant
 among
 participants
 
reporting
 high
 (ß
 =
 .060,
 p
 =
 .002)
 and
 medium
 (ß
 =
 .026,
 p
 =
 .048)
 racial
 identity
 
(See
 Figure
 6).
 
Discussion
 
Counter
 to
 H1,
 racial
 exclusion
 did
 not
 significantly
 affect
 categorization
 with
 
Digital
 Heroes.
 Although
 racial
 exclusion
 affected
 mood,
 psychosocial
 needs,
 and
 
identification
 with
 the
 novel
 group,
 racial
 exclusion
 did
 not
 affect
 self-­‐categorization
 
as
 a
 Digital
 Hero
 as
 hypothesized
 in
 H1.
 Again,
 self-­‐categorization
 was
 best
 
predicted
 by
 online
 activities
 assessed
 at
 baseline;
 counter
 to
 Study
 1,
 there
 was
 a
 
marginal
 effect
 of
 gender
 on
 self-­‐categorization
 such
 that
 men
 were
 more
 likely
 to
 
self-­‐categorize
 as
 a
 Digital
 Hero.
 
 

  38
 
Figure
 6:
 Interaction
 between
 video
 condition
 and
 baseline
 racial
 identity
 on
 
transformed
 negative
 affect
 (ßs)
 

 
As
 hypothesized,
 the
 3-­‐way
 interaction
 between
 video
 condition
 (racial
 
inclusion/exclusion),
 self-­‐categorization
 as
 a
 Digital
 Hero,
 and
 baseline
 racial
 
identity
 was
 a
 significant
 predictor
 of
 Digital
 Hero
 Identity.
 In
 line
 with
 H2a,
 racial
 
exclusion
 resulted
 in
 lower
 novel
 group
 identity
 among
 self-­‐categorized
 participants
 
who
 reported
 high
 racial
 identity,
 and
 this
 effect
 was
 significant.
 Alternatively,
 racial
 
exclusion
 resulted
 in
 greater
 novel
 group
 identity
 among
 self-­‐categorized
 
participants
 who
 reported
 low
 racial
 identity
 in
 line
 with
 H2b,
 but
 the
 effect
 was
 not
 
significant.
 
 
Racial
 exclusion
 also
 affected
 non-­‐categorized
 participants,
 but
 in
 the
 
opposite
 direction
 hypothesized
 in
 H2c.
 Non-­‐categorized
 participants
 with
 high
 
0.13
 
0.15
 
0.17
 
0.19
 
0.21
 
0.23
 
0.25
 
0.27
 
0.29
 
0.31
 
Inclusion
  Exclusion
 
Negative
 Affect
 (tr)
 
Video
 Condition
 (Race)
 
Low
 RaceID
 (-­‐.007)
  Med
 RaceID
 (.026*)
  High
 RaceID
 (.060**)
 

  39
 
racial
 identity
 reported
 significantly
 greater
 Digital
 Hero
 identity
 when
 racially
 
excluded
 compared
 to
 included
 controls.
 This
 may
 be
 due
 to
 a
 greater
 overall
 social
 
identity,
 or
 collective
 self-­‐esteem,
 among
 these
 individuals;
 prior
 research
 has
 
demonstrated
 that
 social
 identity
 is
 correlated
 across
 dimensions
 such
 that
 
individuals
 reporting
 greater
 racial
 identity
 are
 also
 more
 likely
 to
 report
 greater
 
gender
 identity,
 and
 identity
 with
 other
 social
 groups.
 In
 the
 current
 study,
 racial
 
and
 gender
 identity
 were
 highly
 correlated
 (r
 =
 .351,
 p
 <
 .001).
 When
 high-­‐racially
 
identified
 participants
 are
 faced
 with
 identity
 threat,
 they
 may
 increase
 their
 
identity
 with
 any
 available
 positive
 group
 to
 increase
 overall
 self-­‐concepts.
 
The
 emphasis
 on
 a
 novel
 group
 resulted
 in
 a
 decrease
 in
 racial
 identity
 across
 
all
 participants,
 and
 this
 decrease
 was
 only
 significant
 for
 self-­‐categorized
 racially
 
excluded
 participants;
 again,
 these
 findings
 were
 counter
 to
 the
 original
 hypothesis
 
which
 stated
 that
 exclusion
 would
 result
 in
 increased
 racial
 identity.
 These
 results
 
indicate
 that,
 when
 faced
 with
 demographic
 group
 exclusion,
 individuals’
 distance
 
themselves
 from
 the
 targeted
 group.
 Although
 prior
 studies
 have
 demonstrated
 that,
 
when
 faced
 with
 discrimination,
 individuals
 with
 high
 racial
 identity
 may
 embrace
 
the
 targeted
 group
 as
 a
 coping
 strategy,
 this
 was
 not
 replicated
 in
 this
 study.
 This
 
discrepancy
 may
 be
 due
 to
 the
 implicit
 nature
 of
 demographic
 group
 exclusion,
 
which
 may
 activate
 the
 coping
 strategy
 of
 detachment
 from
 the
 group
 targeted
 for
 
exclusion,
 especially
 among
 participants
 who
 want
 to
 belong
 to
 the
 novel
 group.
 
Finally,
 as
 hypothesized
 in
 H4,
 racial
 exclusion
 from
 the
 novel
 group
 resulted
 
in
 greater
 negative
 affect
 and
 this
 effect
 was
 strongest
 among
 participants
 reporting
 

  40
 
high
 racial
 identity.
 These
 findings
 indicate
 that
 racial
 exclusion
 can
 be
 considered
 a
 
threat
 to
 identity,
 i.e.,
 negative
 information
 about
 a
 group
 that
 may
 be
 internalized
 
by
 an
 individual
 thus
 causing
 negative
 affect
 and
 negative
 self-­‐concepts.
 
Study
 3:
 Gender
 Exclusion
 from
 a
 Novel
 Group
 
To
 extend
 the
 findings
 regarding
 racial
 exclusion
 to
 other
 subgroups,
 Study
 2
 
was
 replicated
 to
 investigate
 gender
 exclusion.
 The
 hypotheses
 of
 Study
 2
 are
 
adjusted
 to
 apply
 to
 gender
 exclusion
 and
 edited
 to
 be
 in
 line
 with
 Study
 2
 results.
 
Methods
 
Participants
 

  188
 American
 born,
 native
 English
 speakers,
 aged
 18-­‐30
 (MAGE
 =
 20.20,
 SDAGE
 
=
 2.179;
 68.7%
 Female),
 were
 considered
 eligible
 for
 the
 study.
 There
 was
 no
 racial
 
eligibility
 criterion
 for
 Study
 3,
 and
 the
 sample
 is
 diverse
 (43.6%
 White,
 28.8%
 
Asian,
 11.2%
 Multiracial,
 9.0%
 Latino,
 5.3%
 Black,
 2.1%
 Other).
 Studies
 2
 and
 3
 
were
 conducted
 simultaneously
 and
 featured
 the
 same
 recruitment
 methods
 and
 
participant
 reimbursement;
 again
 the
 majority
 of
 participants
 were
 accessed
 via
 the
 
USC
 psychology
 subject
 pool
 (79.3%).
 
 
Procedure
 
The
 procedure
 was
 the
 same
 as
 that
 of
 Study
 2.
 Participants
 were
 randomly
 
assigned
 to
 one
 of
 two
 video
 conditions:
 Gender
 Inclusion
 or
 Gender
 Exclusion.
 

  41
 
Materials
 

  The
 original
 video
 featured
 in
 Study
 1
 served
 as
 gender
 inclusion
 control.
 
Two
 additional
 videos
 were
 produced
 for
 Study
 3:
 male
 exclusion
 condition
 (Figure
 
7a)
 and
 female
 exclusion
 (Figure
 7b).
 All
 videos
 included
 racially
 diverse
 actors.
 
Pilot
 studies
 ensured
 that
 all
 participants
 in
 the
 gender
 exclusion
 video
 were
 
perceived
 to
 be
 the
 appropriate
 gender.
 
 
Figure
 7:
 Gender
 exclusion
 versions
 of
 the
 Digital
 Heroes
 video
 

   
 
(a)
  (b)
 
Measures
 
Study
 3
 employed
 the
 same
 measures
 used
 in
 Study
 2;
 total
 Ns
 and
 reliability
 
scores
 are
 available
 in
 Appendix
 B.
 
 Data
 was
 cleaned
 and
 transformed
 using
 the
 
same
 methods
 as
 those
 in
 Study
 2.
 
Results
 

  49.4%
 of
 participants
 categorized
 as
 a
 Digital
 Hero
 and,
 according
 to
 a
 binary
 
logistic
 regression,
 online
 activities
 significantly
 predicted
 self-­‐categorization
 (χ
2

 =
 
51.923,
 p
 <
 .001).
 There
 was
 no
 effect
 of
 race
 or
 video
 condition.
 Gender
 exhibited
 a
 
marginally
 significant
 effect
 (χ
2

 =
 3.267,
 p
 =
 .071);
 men
 were
 more
 likely
 than
 
women
 to
 self-­‐categorize
 as
 Digital
 Heroes.
 
 

  42
 
The
 3-­‐way
 interaction
 between
 video
 condition
 (gender
 
inclusion/exclusion),
 self-­‐categorization
 (“I
 am/am
 not
 a
 Digital
 Hero),
 and
 
continuous
 gender
 identity
 was
 a
 marginally
 significant
 predictor
 of
 Digital
 Hero
 
identity
 according
 to
 a
 multivariate
 GLM
 (F(4,164)
 =
 2.222,
 p
 =
 .069,
 η
2

 =
 .051).
 This
 
effect
 was
 not
 mediated
 by
 mood,
 negative
 self-­‐concepts,
 or
 self-­‐reported
 attitudes
 
and
 attention.
 The
 3-­‐way
 interaction
 marginally
 predicted
 video
 ratings
 (F(1,175)
 =
 
3.38,
 p
 =
 .068,
 η
2

 =
 .019,
 ß
 =
 -­‐1.518),
 and
 mediated
 the
 multivariate
 effect
 of
 the
 
interaction
 on
 Digital
 Hero
 identity,
 such
 that
 the
 3-­‐way
 interaction
 was
 no
 longer
 
significant
 after
 controlling
 for
 video
 ratings
 (p
 =
 .109).
 
 
This
 effect
 was
 primarily
 driven
 by
 importance
 of
 Digital
 Heroes
 to
 self
 
according
 to
 tests
 of
 between-­‐subjects
 effects;
 regression
 analyses
 were
 conducted
 
on
 importance
 to
 self
 such
 that
 video
 condition,
 self-­‐categorization,
 and
 gender
 
identity
 were
 entered
 in
 Step
 1,
 the
 subsequent
 2-­‐way
 interactions
 were
 entered
 in
 
Step
 2,
 and
 the
 3-­‐way
 interaction
 was
 entered
 in
 Step
 3.
 The
 3-­‐way
 interaction
 was
 
significant
 (F(1,169)
 =
 6.159,
 ∆R
2

 =
 .031,
 p
 =
 .014,
 ß
 =
 -­‐.169,
 η
2

 =
 .035)
 and
 the
 effect
 
of
 the
 interaction
 on
 importance
 to
 self
 remained
 significant
 even
 after
 controlling
 
for
 video
 ratings
 (F(1,168)
 =
 5.015,
 p
 =
 .026,
 η
2

 =
 .029);
 see
 Figure
 8.
 As
 
hypothesized,
 among
 self-­‐categorized
 participants,
 gender
 exclusion
 resulted
 in
 
lower
 Digital
 Hero
 identity
 for
 participants
 reporting
 high
 gender
 identity
 (H1a)
 and
 
greater
 Digital
 Hero
 identity
 for
 participants
 reporting
 low
 gender
 identity
 (H1b).
 

  Post-­‐hoc
 probing
 of
 the
 interaction
 reveals
 that
 the
 interaction
 is
 only
 
significant
 for
 low
 gender
 identity
 participants
 (ßSCLOWID
 =
 .247,
 pSCLOWID
 =
 .053,
 

  43
 
ßNCLOWID
 =
 -­‐.201,
 pNCLOWID
 =
 .040).
 Furthermore,
 this
 effect
 was
 not
 mediated
 by
 other
 
CSE
 subscales.
 When
 self-­‐categorized
 participants
 were
 investigated
 separately,
 the
 
effect
 of
 video
 condition
 was
 significant
 (ß
 =
 .743,
 p
 =
 .049),
 and
 the
 interaction
 
between
 video
 condition
 and
 gender
 identity
 was
 a
 marginally
 significant
 predictor
 
of
 importance
 of
 Digital
 Heroes
 to
 self
 (∆R
2

 =
 .045,
 ß
 =
 -­‐.192,
 F(1,67)
 =
 3.433,
 p
 =
 
.068).
 When
 non-­‐categorized
 participants
 were
 investigated
 separately,
 the
 effect
 of
 
video
 condition
 was
 marginally
 significant
 (ß
 =
 -­‐.577,
 p
 =
 .059),
 and
 the
 interaction
 
between
 video
 condition
 and
 gender
 identity
 was
 marginally
 significant
 (p
 =
 .099).
 
Figure
 8:
 3-­‐way
 interaction
 between
 video
 condition,
 self-­‐categorization,
 and
 
baseline
 gender
 identity
 on
 Importance
 of
 Digital
 Heroes
 to
 self
 (ßs)
 

 
Again,
 regression
 plots
 reveal
 a
 convergence
 around
 the
 neutral
 midpoint
 for
 
self-­‐categorized
 participants.
 After
 controlling
 for
 gender
 identity,
 the
 2-­‐way
 
1.9
 
2.1
 
2.3
 
2.5
 
2.7
 
2.9
 
3.1
 
Inclusion
  Exclusion
 
Importance
 of
 Digital
 Heroes
 to
 Self
 
Video
 Condition
 (Gender)
 
SCLOWID
 (.247*)
  SCMEDID
 (.088)
  SCHIGHID
 (-­‐.071)
 
NCLOWID
 (-­‐.201*)
  NCMEDID
 (-­‐.081)
  NCHIGHID
 (.040)
 

  44
 
interaction
 between
 self-­‐categorization
 and
 condition
 was
 significant
 (F(1,174)
 =
 
5.293,
 ∆R
2

 =
 .028,
 ß
 =
 .171,
 p
 =
 .023,
 η
2

 =.030)
 such
 that
 self-­‐categorized
 (SC)
 
participants
 provided
 more
 neutral
 responses
 when
 their
 gender
 was
 excluded
 (t-­‐
test);
 the
 effect
 was
 not
 significant
 for
 non-­‐categorized
 participants.
 
 
A
 simple
 paired
 samples
 t-­‐Test
 revealed
 a
 significant
 decrease
 in
 gender
 
identity
 across
 participants
 after
 watching
 the
 video
 (t(149)
 =
 2.859,
 p
 =
 .005)
 
indicating
 that
 the
 presentation
 of
 an
 attractive
 novel
 group
 resulted
 in
 an
 overall
 
decrease
 in
 gender
 identity
 in
 a
 manner
 similar
 to
 Study
 2.
 Planned
 comparisons
 
revealed
 that
 the
 decrease
 was
 marginally
 significant
 among
 gender
 excluded
 self-­‐
categorized
 participants
 (t(29)
 =
 1.709,
 p
 =
 .098,
 See
 Table
 4),
 and
 the
 interaction
 
between
 video
 condition
 and
 self-­‐categorization
 was
 not
 a
 significant
 predictor
 of
 
change
 in
 gender
 identity.
 
Table
 4:
 Average
 change
 in
 gender
 identity
 by
 video
 condition
 and
 self-­‐
categorization
 as
 a
 Digital
 Hero;
 negative
 values
 indicate
 a
 decrease
 in
 gender
 
identity
 

  Self-­‐Categorized
  Non-­‐Categorized
 
Inclusion
  -­‐0.143
 (.430)
  -­‐0.180
 (.568)
 
Exclusion
  -­‐0.300
 (.961)†
  -­‐0.011
 (.453)
 

 
Finally,
 contrary
 to
 H4,
 gender
 exclusion
 did
 not
 affect
 personal
 identity
 (i.e.,
 
mood,
 threads
 to
 psychosocial
 needs),
 indicating
 that
 gender
 exclusion
 was
 not
 
threatening
 to
 personal
 identity.
 

  45
 
Discussion
 
Similar
 to
 the
 findings
 in
 Study
 2,
 gender
 exclusion
 did
 not
 affect
 self-­‐
categorization
 with
 Digital
 Heroes.
 Again
 self-­‐categorization
 was
 best
 predicted
 by
 
baseline
 measures
 of
 online
 activities,
 or
 group-­‐related
 behaviors,
 and
 gender
 
exhibited
 a
 marginal
 effect.
 
As
 hypothesized
 the
 3-­‐way
 interaction
 between
 video
 condition
 (gender
 
inclusion/exclusion),
 self-­‐categorization
 as
 a
 Digital
 Hero,
 and
 baseline
 gender
 
identity
 was
 a
 significant
 predictor
 of
 identity
 with
 the
 novel
 group
 in
 a
 manner
 
similar
 to
 that
 of
 racial
 exclusion.
 In
 line
 with
 H2a,
 gender
 exclusion
 resulted
 in
 
lower
 group
 identity
 among
 self-­‐categorized
 participants
 who
 reported
 high
 gender
 
identity,
 but
 this
 effect
 was
 not
 significant.
 Alternatively,
 gender
 exclusion
 resulted
 
in
 greater
 group
 identity
 among
 self-­‐categorized
 participants
 who
 reported
 low
 
gender
 identity,
 in
 line
 with
 H2b,
 and
 this
 effect
 was
 significant.
 
 
Similar
 to
 the
 findings
 in
 Study
 2,
 gender
 exclusion
 also
 affected
 participants
 
who
 did
 not
 categorize
 with
 Digital
 Heroes,
 resulting
 in
 significantly
 lower
 Digital
 
Hero
 identity
 among
 those
 reporting
 low
 gender
 identity.
 These
 findings
 are
 in
 line
 
with
 prior
 literature
 (Cheryan,
 Plaut,
 Davies,
 &
 Steele
 2009;
 Stout
 &
 Dasgupta,
 2011)
 
and
 H2c.
 For
 these
 participants,
 the
 lack
 of
 gender
 representation
 may
 indicate
 that
 
their
 gender
 group
 does
 not
 belong
 or
 will
 not
 be
 accepted
 in
 the
 novel
 group,
 
Digital
 Heroes.
 However,
 the
 lack
 of
 an
 effect
 among
 non-­‐categorized
 high
 gender
 
identified
 participants
 also
 demands
 investigation;
 for
 these
 individuals,
 gender
 

  46
 
may
 be
 a
 chronically
 salient
 category,
 and
 participants
 are
 well
 versed
 in
 coping
 
with
 treats
 to
 this
 identity.
 
Again,
 the
 emphasis
 on
 a
 novel
 group
 resulted
 in
 a
 decrease
 in
 gender
 
identity
 across
 all
 participants,
 and
 this
 decrease
 was
 marginally
 significant
 for
 self-­‐
categorized
 gender
 excluded
 participants
 as
 hypothesized
 in
 H3a.
 Similar
 to
 racial
 
identity,
 when
 faced
 with
 gender
 exclusion,
 individuals’
 distance
 themselves
 from
 
their
 gender
 identity.
 However,
 counter
 to
 H4,
 there
 was
 no
 data
 to
 suggest
 that
 
gender
 exclusion
 threatened
 personal
 identity.
 
 
General
 Discussion
 
These
 studies
 are
 some
 of
 the
 first
 to
 investigate
 racial
 exclusion
 and
 
incorporate
 group
 affiliation,
 providing
 greater
 understanding
 of
 how
 we
 perceive
 
the
 demographic
 composition
 of
 groups
 and
 our
 place
 within
 them.
 Demographic
 
group
 exclusion
 is
 a
 common
 phenomenon;
 we
 regularly
 encounter
 groups
 that
 do
 
not
 include
 members
 of
 our
 race
 or
 gender,
 but
 with
 which
 we
 feel
 a
 connection.
 
The
 effects
 of
 demographic
 group
 exclusion
 were
 moderated
 by
 self-­‐categorization
 
with
 the
 novel
 group
 and
 identity
 with
 the
 targeted
 demographic
 group
 (e.g.,
 race,
 
gender)
 in
 a
 consistent
 fashion
 across
 both
 racial
 and
 gender
 exclusion.
 
Although
 racial
 and
 gender
 exclusion
 affected
 different
 subscales
 of
 the
 
Collective
 Self-­‐Esteem
 Scale
 (i.e.,
 racial
 exclusion
 affected
 worth
 as
 a
 member,
 
whereas
 gender
 exclusion
 affected
 importance
 to
 self),
 the
 pattern
 of
 effects
 were
 
similar.
 These
 subscales
 were
 highly
 correlated
 (r2
 =
 .493**,
 r3
 =
 .583**);
 therefore,
 

  47
 
for
 clarity,
 a
 composite
 scale
 consisting
 of
 these
 two
 subscales
 was
 constructed
 (α2
 =
 
.814,
 α3
 =
 .828).
 Regression
 analyses
 on
 this
 composite
 identity
 measure
 revealed
 
that
 the
 interactions
 remained
 significant
 and
 resulted
 in
 similar
 effects
 (See
 Figures
 
9
 and
 10).
 These
 consistent
 results
 provide
 insight
 into
 the
 potential
 effects
 of
 
excluding
 other
 demographic
 groups
 (e.g.,
 sexuality,
 body
 size,
 politics,
 religion,
 etc.)
 
and
 larger
 collective
 groups
 including
 national
 identity.
 
Figure
 9:
 3-­‐way
 interaction
 between
 video
 condition,
 self-­‐categorization,
 and
 
baseline
 racial
 identity
 on
 Digital
 Hero
 identity
 composite
 (ßs)
2

 

 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
2

 Regression
 analyses
 on
 the
 composite
 identity
 measure
 revealed
 that
 the
 3-­‐way
 
interaction
 between
 video
 condition
 (racial
 inclusion/exclusion),
 self-­‐categorization
 
as
 a
 Digital
 Hero,
 and
 baseline
 racial
 identity
 was
 significant
 (∆R
2

 =
 .023,
 ß
 =
 -­‐.132,
 
F(1,137)
 =
 4.319,
 p
 =
 .040).
 
2
 
2.2
 
2.4
 
2.6
 
2.8
 
3
 
3.2
 
3.4
 
Inclusion
  Exclusion
 
Digital
 Hero
 Identity
 Composite
 
Video
 Condition
 (Race)
 
SCLOWID
 (.079)
  SCMEDID
 (.003)
  SCHIGHID
 (-­‐.082)
 
NCLOWID
 (-­‐.003)
  NCMEDID
 (.113†)
  NCHIGHID
 (.229*)
 

  48
 
Figure
 10:
 3-­‐way
 interaction
 between
 video
 condition,
 self-­‐categorization,
 and
 
baseline
 gender
 identity
 on
 Digital
 Hero
 identity
 composite
 (ßs)
3

 

 
It
 is
 important
 to
 note
 that
 demographic
 group
 exclusion
 affected
 identity
 
with
 the
 novel
 group
 without
 affecting
 self-­‐categorization.
 It
 was
 originally
 
hypothesized
 that
 demographic
 group
 exclusion
 would
 affect
 self-­‐categorization
 
with
 Digital
 Heroes,
 but
 the
 data
 did
 not
 support
 this
 hypothesis.
 In
 the
 latter
 two
 
studies,
 prior
 engagement
 in
 group
 related
 behaviors
 served
 as
 the
 best
 predictor
 of
 
self-­‐categorization
 with
 the
 novel
 group;
 with
 respect
 to
 diverse
 achievement
 based
 
groups,
 these
 findings
 indicate
 that
 demographic
 group
 exclusion
 was
 not
 sufficient
 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
3

 Regression
 analyses
 on
 the
 composite
 identity
 measure
 revealed
 that
 the
 3-­‐way
 
interaction
 between
 video
 condition
 (gender
 inclusion/exclusion),
 self-­‐
categorization
 as
 a
 Digital
 Hero,
 and
 baseline
 gender
 identity
 was
 significant
 (∆R
2

 =
 
.032,
 F(1,171)
 =
 6.223,
 p
 =
 .014).
 
2
 
2.2
 
2.4
 
2.6
 
2.8
 
3
 
3.2
 
3.4
 
Inclusion
  Exclusion
 
Digital
 Hero
 Identity
 Composite
 
Video
 Condition
 (Gender)
 
SCLOWID
 (.195†)
  SCMEDID
 (.057)
  SCHIGHID
 (-­‐.081)
 
NCLOWID
 (-­‐.084)
  NCMEDID
 (.027)
  NCHIGHID
 (.137)
 

  49
 
to
 alter
 participants’
 binary
 self-­‐categorization.
 However,
 an
 effect
 of
 measurement
 
emerges
 when
 comparing
 the
 frequency
 of
 self-­‐categorization
 in
 Study
 1
 to
 Studies
 
2
 and
 3;
 participants
 who
 completed
 the
 shorter
 measure
 of
 online
 activities
 in
 
Studies
 2
 and
 3
 were
 more
 likely
 to
 self-­‐categorize
 as
 Digital
 Heroes
 compared
 to
 
participants
 who
 completed
 the
 longer
 scale
 in
 Study
 1.
 
 
The
 importance
 of
 these
 findings
 is
 two-­‐fold;
 (1)
 participants
 appear
 to
 self-­‐
categorize
 prior
 to
 watching
 the
 video
 based
 on
 the
 limited
 information
 provided
 in
 
the
 measure
 of
 online
 activities,
 and
 (2)
 the
 extended
 version
 of
 the
 online
 activities
 
measure
 reduced
 participants
 willingness
 to
 self-­‐categorize,
 presumably
 due
 to
 
more
 detailed
 Digital
 Hero
 behaviors.
 The
 effects
 of
 the
 extended
 online
 activities
 
measure
 may
 also
 be
 emblematic
 of
 the
 availability
 heuristic,
 which
 states
 that
 ease
 
of
 retrieval
 is
 a
 valuable
 cue
 that
 individuals
 employ
 to
 determine
 the
 frequency
 and
 
probability
 of
 events
 (Tversky
 &
 Kahneman,
 1973).
 The
 extended
 online
 activities
 
measure
 forced
 participants
 to
 consider
 more
 group-­‐related
 behaviors,
 thus
 
decreasing
 the
 cognitive
 availability
 of
 their
 engagement
 with
 group-­‐related
 
activities.
 
These
 findings
 reinforce
 the
 differences
 between
 categorization,
 group,
 and
 
identity
 described
 earlier.
 A
 category
 is
 a
 shared
 characteristic
 among
 of
 collection
 
of
 individuals
 (e.g.,
 individuals
 active
 and
 interested
 in
 interactive
 media),
 and
 
becomes
 a
 group
 when
 these
 individuals
 seek
 to
 achieve
 common
 goals.
 Despite
 
categorizing
 with
 the
 group
 (i.e.,
 acknowledging
 similar
 characteristics),
 
participants
 still
 exhibited
 varied
 identity.
 This
 stable
 effect
 of
 self-­‐categorization
 

  50
 
allowed
 for
 a
 more
 robust
 analysis
 into
 the
 effects
 of
 demographic
 group
 exclusion.
 
Across
 the
 studies,
 self-­‐categorized
 participants
 reported
 higher
 ratings
 of
 video,
 
more
 positive
 mood,
 and
 reported
 greater
 attention,
 to,
 credibility
 of,
 and
 
identification
 with
 the
 novel
 group;
 these
 findings
 confirm
 that
 the
 video
 presented
 
a
 group
 with
 whom
 some
 participants
 felt
 a
 connection.
 
 
However,
 this
 connection
 also
 left
 self-­‐categorized
 participants
 vulnerable
 to
 
the
 effects
 of
 demographic
 group
 exclusion.
 It
 was
 originally
 hypothesized
 that
 
demographic
 group
 exclusion
 would
 result
 in
 lower
 identity
 with
 the
 novel
 group,
 
and
 greater
 negative
 mood
 and
 negative
 self-­‐concepts.
 In
 general,
 the
 findings
 
indicated
 that
 this
 was
 true,
 but
 only
 for
 self-­‐categorized
 participants.
 With
 both
 
university
 affiliation
 and
 the
 experimental
 novel
 group,
 Digital
 Heroes,
 the
 effect
 of
 
demographic
 group
 exclusion
 was
 consistently
 moderated
 by
 identity
 with
 the
 
targeted
 group
 (i.e.,
 race,
 gender);
 whereas
 participants
 highly
 identified
 with
 the
 
targeted
 group
 reported
 lower
 identity
 with
 the
 larger
 group
 when
 their
 
demographic
 group
 was
 excluded,
 participants
 not
 highly
 identified
 with
 the
 
targeted
 group
 reported
 greater
 identity
 with
 the
 larger
 group
 when
 excluded.
 
 
Alternatively,
 demographic
 exclusion
 identity
 exhibited
 the
 opposite
 effect
 
among
 participants
 who
 did
 not
 self-­‐categorize
 with
 Digital
 Heroes
 (i.e.,
 non-­‐
categorized);
 for
 non-­‐categorized
 participants,
 demographic
 group
 exclusion
 
resulted
 in
 greater
 identity
 with
 the
 novel
 group
 among
 participants
 reporting
 high
 
racial
 or
 gender
 identity,
 whereas
 non-­‐categorized
 participants
 with
 low
 racial
 or
 
gender
 identity
 demonstrated
 lower
 identity.
 However,
 the
 strength
 of
 these
 effects
 

  51
 
differed
 between
 racial
 and
 gender
 exclusion;
 racial
 exclusion
 elicited
 greater
 
identity
 with
 the
 novel
 group
 for
 high
 racially
 identified
 participants,
 counter
 to
 the
 
original
 hypothesis,
 and
 gender
 exclusion
 elicited
 lower
 identity
 with
 the
 novel
 
group
 for
 low
 racially
 identified
 participants,
 in
 line
 with
 the
 original
 hypothesis
 and
 
the
 prior
 literature
 by
 Cheryan,
 Plaut,
 Davies,
 and
 Steele
 (2009)
 and
 Stout
 and
 
Dasgupta
 (2011).
 These
 effects
 present
 additional
 questions
 that
 are
 not
 addressed
 
by
 the
 prior
 research.
 
 
Demographic
 group
 exclusion
 also
 significantly
 affected
 racial
 and
 gender
 
identity;
 participants
 reported
 decreased
 racial
 and
 gender
 identity
 after
 watching
 
the
 video,
 and
 self-­‐categorized
 excluded
 participants
 reported
 at
 least
 marginally
 
significant
 decreases.
 These
 findings,
 counter
 to
 the
 original
 hypothesis
 that
 
excluded
 participants
 would
 report
 an
 increase
 in
 demographic
 group
 identity,
 
provide
 evidence
 for
 alternative
 identity-­‐based
 coping
 mechanisms
 like
 identity
 
detachment.
 Flexible
 identity
 structures
 allow
 individuals
 to
 distance
 from
 a
 
negatively-­‐coded
 group
 to
 protect
 individual
 self-­‐esteem.
 In
 line
 with
 Self-­‐
Categorization
 Theory
 (SCT,
 Turner,
 1987),
 and
 Hogg
 and
 Abrams
 (1990),
 
participants
 are
 motivated
 to
 categorize
 and
 identify
 in
 a
 manner
 that
 will
 result
 in
 
the
 greatest
 positive
 self-­‐concepts
 given
 the
 context,
 and
 without
 explicit
 
discrimination,
 or
 the
 opportunity
 to
 interact
 with
 or
 discriminate
 against
 
alternative
 outgroups,
 the
 only
 option
 is
 to
 adjust
 personal
 identity.
 In
 Studies
 2
 and
 
3,
 wherein
 Digital
 Heroes
 is
 presented
 as
 a
 positive
 attractive
 group,
 excluded
 
participants,
 and
 especially
 those
 that
 self-­‐categorize,
 may
 benefit
 from
 

  52
 
downplaying
 their
 demographic
 group
 identity
 in
 order
 to
 fit
 in
 with
 the
 novel
 
group.
 
 
This
 theory
 is
 in
 line
 with
 the
 findings
 regarding
 the
 frequency
 of
 neutral
 
responses;
 racial
 exclusion
 resulted
 in
 more
 neutral
 midpoint
 responses
 across
 both
 
self-­‐categorized
 and
 non-­‐categorized
 participants,
 whereas
 gender
 exclusion
 only
 
elicited
 this
 effect
 among
 self-­‐categorized
 participants.
 Although
 this
 apparent
 
identity
 detachment
 was
 not
 explicitly
 investigated,
 these
 findings
 are
 in
 line
 with
 
the
 “numbness
 hypothesis”
 presented
 by
 Twenge,
 Cantanese,
 and
 Baumeister
 
(2002),
 which
 states
 that
 Instead
 of
 eliciting
 the
 emotional
 distress
 commonly
 
believed
 to
 be
 associated
 with
 exclusion,
 people
 may
 respond
 with
 low
 arousal,
 
"empty,
 neutral,
 and
 even
 bored
 feelings"
 (Massong,
 Dickson,
 Ritzler,
 &
 Layne,
 
1982)
 in
 order
 to
 prevent
 isolating
 affect.
 According
 to
 this
 hypothesis,
 exclusion
 
will
 result
 in
 a
 "deconstructed
 state,"
 which
 while
 somewhat
 vague,
 is
 
operationalized
 as
 present
 oriented,
 disordered
 time
 perception,
 lack
 of
 meaningful
 
existence,
 lethargy,
 lack
 of
 emotion,
 and
 an
 escape
 from
 self-­‐awareness.
 "If
 social
 
exclusion
 thwarts
 a
 basic
 human
 drive
 and
 challenges
 one's
 self-­‐worth,
 then
 people
 
might
 prefer
 to
 escape
 self-­‐awareness
 and
 emotional
 distress
 by
 hiding
 out
 in
 a
 
mental
 state
 marked
 by
 numbness,
 lack
 of
 meaningful
 thought,
 and
 a
 narrow
 focus
 
on
 concrete,
 immediate
 stimuli"
 (Twenge,
 Cantanese,
 &
 Baumeister,
 2002).
 This
 
theory,
 although
 focusing
 on
 exclusion's
 numbing
 effect
 on
 mood,
 demands
 that
 
exclusion
 affects
 mood,
 therefore
 the
 comparison
 between
 exclusion
 and
 acceptance
 
should
 reveal
 an
 effect
 on
 mood
 independent
 of
 effects
 to
 psychosocial
 needs.
 
 

  53
 
However,
 racial
 and
 gender
 exclusion
 elicited
 different
 effects
 with
 respect
 to
 
personal
 self-­‐concepts.
 Racial
 exclusion
 resulted
 in
 greater
 negative
 affect
 and
 this
 
effect
 was
 moderated
 by
 racial
 identity
 such
 that
 the
 effect
 was
 strongest
 among
 
high
 racially
 identified
 participants;
 alternatively
 the
 same
 effect
 was
 not
 present
 
for
 gender
 exclusion.
 These
 findings
 indicate
 that
 racial
 exclusion
 may
 be
 more
 
distressing
 and
 personally
 threatening
 to
 participants
 compared
 to
 gender
 
exclusion.
 
 
Furthermore,
 the
 effects
 of
 racial
 and
 gender
 exclusion
 on
 Digital
 Hero
 
identity
 were
 driven
 by
 different
 subscales
 of
 the
 Collective
 Self-­‐Esteem
 (CSE)
 scale;
 
whereas
 racial
 exclusion
 affected
 worth
 as
 a
 member
 of
 the
 novel
 group
 (Pilot
 Study
 
1,
 and
 Study
 2),
 gender
 exclusion
 affected
 importance
 of
 the
 novel
 group
 to
 self
 
(Study
 3).
 Although
 prior
 research
 often
 conflates
 racial
 and
 gender
 identity,
 it
 is
 
important
 to
 address
 the
 cultural
 differences
 between
 these
 two
 constructs.
 
Whereas
 racial
 exclusion
 is
 often
 considered
 to
 be
 counter
 to
 the
 American
 ideal,
 
gender
 exclusion
 is
 a
 common
 occurrence
 and
 a
 regular
 component
 of
 culture.
 We
 
are
 accustomed
 to
 being
 separated,
 and
 even
 excluded,
 based
 on
 gender;
 consider
 
separate
 sex
 bathrooms
 as
 an
 everyday
 form
 of
 gender
 exclusion.
 
This
 research
 builds
 on
 the
 prior
 literature
 regarding
 ambient
 belonging
 and
 
group
 level
 ostracism
 presented
 earlier,
 which
 found
 that
 gender
 based
 exclusion
 
resulted
 in
 lower
 identity
 with
 the
 novel
 group
 among
 non-­‐categorized
 participants,
 
but
 did
 not
 exhibit
 a
 significant
 effect
 on
 mood
 (Cheryan,
 Plaut,
 Davies,
 &
 Steele,
 
2009).
 Taken
 together,
 both
 racial
 and
 gender
 exclusion
 from
 a
 novel
 group
 affect
 

  54
 
identity
 with
 the
 novel
 group,
 but
 racial
 exclusion
 appears
 to
 be
 a
 more
 powerful
 
form
 of
 identity
 threat
 for
 all
 participants,
 whereas
 gender
 exclusion
 is
 only
 
threatening
 to
 identity
 for
 those
 who
 self-­‐categorize
 with
 the
 novel
 group.
 
Limitations
 and
 Future
 Work
 
The
 current
 research
 provides
 a
 unique
 glimpse
 into
 the
 effects
 of
 
demographic
 group
 exclusion,
 but
 several
 research
 questions
 remain.
 (1)
 How
 does
 
the
 dynamic
 self
 serve
 as
 a
 base
 with
 which
 to
 evaluate
 novel
 groups?
 (2)
 What
 is
 
the
 process
 of
 group
 impression
 formation?
 (3)
 How
 does
 demographic
 group
 
exclusion
 affect
 different
 subgroups?
 (4)
 Does
 demographic
 group
 exclusion
 exhibit
 
short-­‐
 and
 long-­‐term
 effects
 on
 message
 elaboration
 and
 retention?
 
(1)
 How
 does
 the
 dynamic
 self
 serve
 as
 a
 base
 with
 which
 to
 evaluate
 novel
 
groups?
 According
 to
 the
 self-­‐as-­‐evaluative
 base
 (SEB)
 hypothesis,
 personal
 self-­‐
esteem
 will
 positively
 predict
 novel
 ingroup
 identity
 and
 negatively
 predict
 
outgroup
 identity.
 Data
 from
 Study
 1
 supported
 this
 hypothesis
 using
 the
 robust
 10-­‐
item
 Rosenberg
 Self-­‐Esteem
 Scale.
 This
 hypothesis
 was
 not
 explicitly
 tested
 in
 
Studies
 2
 and
 3,
 but
 the
 Single
 Item
 Self-­‐Esteem
 (SISE)
 scale
 did
 not
 demonstrate
 
similar
 effects.
 Alternatively,
 data
 from
 Studies
 2
 and
 3
 demonstrated
 that
 subgroup
 
identity
 was
 positively
 correlated
 with
 novel
 group
 identity.
 These
 findings
 demand
 
additional
 research
 investigating
 the
 role
 of
 the
 dynamic
 self
 on
 novel
 group
 
identity,
 assessing
 trait,
 and
 state,
 personal,
 and
 social
 identities.
 

  55
 
Future
 studies
 should
 feature
 robust
 measures
 of
 personal
 self-­‐esteem
 and
 
social
 identity,
 and
 manipulate
 the
 current
 emotional
 state
 of
 the
 participant
 to
 
better
 understand
 how
 seemingly
 unrelated
 threats
 to
 psychosocial
 needs
 and
 
social
 identities
 affect
 perceptions
 of
 novel
 groups.
 Upcoming
 research
 
interpersonally
 excludes
 and
 discriminates
 against
 participants
 prior
 to
 engaging
 
with
 the
 novel
 group;
 it
 is
 hypothesized
 that,
 for
 self-­‐categorized
 participants,
 
immediate
 threats
 to
 psychosocial
 needs
 will
 be
 associated
 with
 an
 increased
 desire
 
to
 belong
 to
 the
 novel
 group,
 whereas
 non-­‐categorized
 participants
 will
 denigrate
 
and
 aggress
 against
 the
 novel
 group
 as
 an
 outgroup,
 a
 strategy
 that
 has
 been
 shown
 
to
 enhance
 personal
 self-­‐esteem.
 
(2)
 What
 is
 the
 process
 of
 group
 impression
 formation?
 Drawing
 on
 the
 
research
 regarding
 impression
 formation,
 or
 the
 process
 by
 which
 we
 integrate
 
stereotypes
 and
 personal
 attributes
 in
 judging
 novel
 targets,
 the
 current
 research
 
offers
 hints
 regarding
 the
 formation
 of
 novel
 group
 impressions
 and
 how
 these
 
prototypes
 affect
 self-­‐categorization.
 Future
 studies
 must
 assess
 participants’
 
perceptions
 of
 the
 novel
 group
 prior
 to
 the
 video
 to
 investigate
 the
 creation
 of,
 and
 
confidence
 in,
 preliminary
 prototypes.
 Furthermore,
 it
 is
 hypothesized
 that
 
flexibility
 in
 these
 prototypes
 will
 moderate
 ratings
 of,
 attitudes
 towards,
 and
 
identification
 with
 the
 novel
 group.
 
These
 prototypes
 may
 also
 extend
 into
 expectations
 of
 the
 group
 as
 a
 
cohesive
 unit.
 It
 is
 possible
 that
 participants
 did
 not
 perceive
 the
 group
 as
 an
 
interdependent
 locomoting
 entity
 with
 common
 goals
 and
 a
 shared
 fate,
 

  56
 
characteristics
 essential
 to
 group
 development
 and
 subsequent
 group
 identity;
 or
 
demographic
 group
 exclusion
 may
 affect
 the
 perceptions
 of
 these
 variables.
 Future
 
studies
 must
 investigate
 the
 entitatitivity
 of
 Digital
 Heroes,
 or
 the
 degree
 of
 “group-­‐
ness,”
 which
 may
 affect
 desire
 to
 belong
 to
 the
 group
 and
 perception
 of
 positive
 
outcomes.
 
(3)
 How
 does
 demographic
 group
 exclusion
 affect
 different
 subgroups?
 
Although
 the
 current
 research
 features
 a
 diverse
 population
 sample,
 it
 did
 not
 
include
 sufficient
 numbers
 of
 non-­‐White
 participants
 to
 thoroughly
 investigate
 
racial
 groups
 independently.
 No
 differences
 were
 found
 when
 comparing
 White
 to
 
non-­‐White
 participants
 after
 controlling
 for
 baseline
 racial
 identity,
 but
 it
 is
 
hypothesized
 that
 different
 groups
 may
 exhibit
 different
 reactions
 to
 demographic
 
group
 exclusion
 given
 the
 dynamic
 nature
 of
 threats
 to
 interpersonal
 and
 social
 
identities.
 
 
Furthermore,
 demographic
 group
 exclusion
 appears
 to
 successfully
 induce
 
feelings
 of
 identity
 conflict,
 or
 dual
 identity
 distress,
 such
 that
 exclusion
 from
 the
 
novel
 group
 may
 result
 in
 negative
 emotions
 associated
 with
 their
 full,
 dynamic
 self
 
(e.g.,
 “Black
 Digital
 Hero”).
 In
 order
 to
 mitigate
 this
 threat,
 participants
 decreased
 
their
 identification
 with
 the
 excluded
 demographic
 group,
 presumably
 to
 assimilate
 
into
 Digital
 Heroes.
 Future
 work
 must
 investigate
 the
 distress
 associated
 with
 dual
 
identities
 to
 assess
 if
 this
 unique
 effect
 mediates
 effects
 to
 individual
 groups.
 
The
 final
 question
 is
 the
 most
 pressing
 and
 interesting
 of
 the
 future
 work;
 (4)
 
Does
 demographic
 group
 exclusion
 affect
 message
 elaboration
 and
 long-­‐term
 

  57
 
retention
 and
 attitude
 change?
 We
 are
 presented
 with
 novel
 groups
 constantly,
 but
 
rarely
 must
 we
 immediate
 determine
 our
 identification
 with
 these
 novel
 groups.
 
Instead,
 the
 hope
 of
 groups
 in
 recruiting
 new
 members
 is
 that
 they
 will
 remember
 
the
 messages
 presented
 by
 the
 group
 and
 this
 will
 affect
 beliefs,
 attitudes,
 and
 
behavior
 in
 the
 long-­‐term.
 The
 Elaboration
 Likelihood
 Model
 (ELM)
 states
 that
 the
 
extent
 to
 which
 an
 individual
 elaborates
 the
 message
 (or
 engages
 in
 effortful
 
processing)
 will
 determine
 their
 retention
 and
 internalization
 of
 the
 message
 (Petty
 
&
 Cacioppo,
 1986),
 and
 several
 factors
 can
 affect
 message
 elaboration
 including
 
mood,
 motivation
 to
 engage
 with
 the
 message,
 available
 resources,
 and,
 most
 
important
 to
 this
 research,
 characteristics
 of
 the
 messages
 source.
 
In
 both
 pilot
 studies
 investigating
 racial
 exclusion
 from
 an
 affiliated
 group
 
(i.e.,
 university
 promotional
 materials),
 racially
 excluded
 participants
 provided
 
longer
 responses,
 but
 this
 effect
 was
 not
 correlated
 with
 other
 measures.
 Upcoming
 
research
 will
 investigate
 the
 effect
 of
 demographic
 group
 exclusion
 from
 novel
 
groups
 on
 message
 elaboration
 using
 participant
 thought
 listings
 and
 ratings.
 
Qualitative
 investigation
 of
 these
 findings
 may
 also
 provide
 hints
 into
 perceptions
 of
 
explicit
 or
 implicit
 discrimination.
 
Conclusion
 
The
 current
 research
 addresses
 an
 everyday
 experience,
 the
 absence
 of
 one’s
 
social
 group;
 whereas
 most
 research
 investigates
 what
 is
 present,
 this
 work
 
demonstrates
 that
 what
 is
 absent
 can
 affect
 the
 way
 we
 respond
 to
 novel
 groups
 and
 

  58
 
messages.
 An
 important
 strength
 of
 the
 current
 research
 is
 the
 use
 of
 independently
 
produced
 content
 to
 establish
 a
 novel
 group
 and
 investigate
 the
 effect
 of
 
demographic
 group
 exclusion
 on
 identity.
 Whereas
 many
 researchers
 employ
 
preexisting
 content,
 and
 attempt
 to
 control
 for
 prior
 exposure
 and
 personal
 
differences,
 the
 current
 research
 design
 ensured
 that
 participants
 would
 not
 be
 
familiar
 with
 the
 group
 nor
 have
 explicit
 stereotypes
 prior
 to
 the
 start
 of
 the
 study.
 
The
 cognitive
 implications
 of
 demographic
 group
 exclusion
 are
 far-­‐reaching
 and
 
understudied,
 and
 this
 work
 is
 applicable
 to
 many
 disciplines.
 
 
This
 work
 was
 originally
 inspired
 by
 the
 communication
 theory
 of
 symbolic
 
annihilation,
 which
 postulates
 that
 absence
 of
 one’s
 social
 group
 from
 mainstream
 
media
 can
 result
 in
 low
 self-­‐esteem
 and
 reduced
 feelings
 of
 belonging
 (Gerbner
 &
 
Gross,
 1976);
 “Representation
 in
 the
 fictional
 world
 signifies
 social
 existence;
 
absence
 means
 symbolic
 annihilation”
 (p.
 182).
 This
 hypothesis
 is
 dependent
 on
 the
 
assumption
 that
 mainstream
 media
 reflects
 dominant
 social
 values
 (i.e.,
 the
 
reflection
 hypothesis;
 Tuchman,
 1978),
 and,
 over
 time,
 cultivates
 norms
 that
 are
 
internalized
 by
 viewers
 (i.e.,
 cultivation
 theory;
 Gerbner
 et
 al.,
 2002).
 Due
 to
 the
 
emphasis
 on
 long-­‐term
 absence,
 it
 is
 difficult
 to
 test
 the
 hypothesized
 effects
 of
 this
 
phenomenon,
 but
 the
 current
 research
 provides
 a
 snapshot
 of
 the
 effects.
 The
 
process
 of
 demographic
 group
 exclusion
 was
 designed
 to
 represent
 a
 single
 instance
 
of
 symbolic
 annihilation,
 and
 this
 simple
 manipulation
 elicited
 significant
 effects
 
when
 implemented
 in
 materials
 representing
 pre-­‐affiliated
 groups
 like
 college
 
promotional
 materials,
 and
 novel
 groups
 like
 Digital
 Heroes.
 Similar
 to
 social
 

  59
 
exclusion,
 it
 is
 postulated
 that
 repeated
 instances
 of
 demographic
 group
 exclusion
 
can
 affect
 long-­‐term,
 negative
 self-­‐concepts.
 
Everyday,
 we
 are
 encouraged
 to
 identify
 with
 groups
 including
 brands,
 
political
 groups,
 interest-­‐based
 groups,
 or
 interpersonal
 social
 groups
 like
 a
 
community
 sporting
 league
 or
 a
 group
 of
 colleagues.
 Furthermore,
 the
 frequency
 
with
 which
 we
 come
 into
 contact
 with
 novel
 groups
 has
 increased
 with
 an
 
increasingly
 prominent
 interactive
 media
 environment,
 where
 online
 social
 
networking
 has
 created
 groups
 regardless
 of
 real
 world
 boundaries.
 When
 
considering
 these
 groups,
 some
 information
 is
 readily
 available
 and
 accessible,
 
items
 referred
 to
 as
 explicit
 characteristics
 in
 the
 current
 research.
 Individuals
 may
 
be
 able
 to
 self-­‐categorize
 with
 groups
 based
 on
 this
 limited
 knowledge
 (e.g.,
 I
 am
 a
 
researcher),
 but
 simple
 categorization
 is
 not
 sufficient
 to
 identity
 development;
 as
 
we
 learn
 more
 about
 groups,
 our
 categorization
 may
 not
 change,
 but
 the
 extend
 to
 
which
 we
 perceive
 our
 place
 within
 the
 group
 (i.e.,
 worth
 as
 a
 member,
 importance
 
to
 personal
 identity)
 may
 be
 affected
 by
 implicit
 characteristics
 of
 the
 group
 
including
 demographic
 composition.
 
The
 replication
 of
 effects
 across
 multiple
 subgroups
 also
 allows
 this
 research
 
to
 be
 applied
 to
 other
 groups
 outside
 of
 race
 and
 gender.
 These
 findings
 improve
 
our
 understanding
 regarding
 the
 unique
 situation
 of
 other
 subgroups
 including,
 but
 
not
 limited
 to,
 sexuality,
 nationality,
 body
 size,
 religion,
 and
 political
 affiliation.
 
Participants
 who
 seek
 to
 categorize
 with
 a
 group,
 but
 who
 do
 not
 see
 other
 
members
 of
 their
 demographic
 groups
 may
 demonstrate
 greater
 negative
 emotions
 

  60
 
and
 self-­‐concepts,
 less
 identification
 with
 the
 novel
 group,
 or
 reduce
 their
 
demographic
 group
 identity
 in
 order
 to
 fit
 in.
 These
 effects,
 may
 elicit
 overall
 
personality
 change
 when
 experienced
 in
 the
 long-­‐term.
 

   
 

  61
 
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  67
 
Appendix
 A:
 Digital
 Heroes
 Script
 
Videos
 are
 available
 at
 http://charisselpree.com/iamadigitalhero
 
TITLE
 CARD
 
DIGITAL
 NATIVE:
 A
 person
 born
 into
 digital
 culture,
 that
 is
 familiar
 with
 digital
 
technology
 like
 computers,
 the
 Internet,
 and
 video
 games.
 
 
DIGITAL
 HERO:
 A
 person
 who
 uses
 digital
 technologies
 as
 educational
 and
 social
 
tools
 to
 enhance
 and
 improve
 daily
 life.
 
MONTAGE
 
I’m
 a
 Digital
 Hero.
 
[The
 following
 lines
 are
 delivered
 in
 quick
 succession
 by
 different
 actors]
 
Digital
 Heroes
 don't
 just
 read
 the
 paper;
 we
 rate,
 comment,
 and
 contribute
 to
 the
 
news.
 
We
 don't
 just
 tell
 stories,
 we
 share
 experiences
 by
 sampling
 and
 remixing
 pictures
 
and
 video.
 
Media
 is
 an
 educational
 and
 social
 tool,
 and
 we
 use
 it
 to
 enhance
 our
 lives.
 
Digital
 Heroes
 get
 information
 in
 seconds,
 and
 share
 our
 ideas
 with
 the
 world.
 
 
We
 read
 over
 150
 webpages
 a
 month...
 
 that's
 almost
 a
 dozen
 books
 a
 year!
 
That's
 a
 lot
 of
 reading!
 
And
 we
 do
 it
 all
 while
 avoiding
 distractions,
 like
 banner
 ads,
 and
 pop-­‐ups.
 
Digital
 Heroes
 don't
 learn
 from
 a
 single
 teacher
 or
 textbook,
 we
 navigate
 hundreds
 
of
 websites
 to
 find
 what
 we
 need.
 
 
And
 we
 judge
 content
 to
 make
 sure
 it's
 legit!
 

  68
 
For
 Digital
 Heroes,
 the
 world
 is
 a
 virtual
 playground,
 and
 we
 take
 it
 everywhere
 we
 
go.
 
 
Sharing
 our
 voices,
 opinions,
 artwork,
 and
 knowledge,
 with
 an
 audience
 of
 millions.
 
We
 are
 no
 longer
 media
 consumers,
 we
 are
 media
 users.
 
 
In
 the
 new
 millennium,
 we
 define
 information.
 We
 are
 Digital
 Heroes.
 
TITLE
 CARD
 
[theheroesarerestless.org]
 

   
 

  69
 
Appendix
 B:
 List
 of
 Measures
 and
 Reliability
 Scores
 for
 Studies
 2
 and
 3
 
Table
 5:
 List
 of
 Measures
 and
 Reliability
 Scores
 
Variable
  Gender
  Race
 

  N
  α
 
Mean
 
(SD)
 
N
  α
 
Mean
 
(SD)
 
Video
 
Rating
 
243
  N/A
 
5.52
 
(2.420)
 
205
  N/A
 
5.58
 
(2.192)
 
Internet
 
Activity
 
243
  .787
 
3.154
 
(.945)
 
214
  .768
 
3.223
 
(.909)
 
General
 
Inclusion
 
237
  .640
 
3.563
 
(.792)
 
197
  .876
 
3.586
 
(.774)
 
Positive
 
Affect
 
236
  .760
 
3.333
 
(.734)
 
201
  .731
 
3.370
 
(.689)
 
Negative
 
Affect
 
236
  .799
 
.248
 
(.166)
 
199
  .782
 
.230
 
(.169)
 
Threats
 to
 
Needs
 
236
  .719
 
1.3815
 
(.245)
 
197
  .756
 
1.378
 
(.241)
 
DHCSE
 –
 
Worth
 
235
  .799
 
3.368
 
(.804)
 
193
  .781
 
3.356
 
(.752)
 
DHCSE
 –
 
Importance
 
234
  .786
 
2.563
 
(.875)
 
196
  .833
 
2.512
 
(.901)
 

  70
 
DHCSE
 –
 
Public
 
Assessment
 
236
  .706
 
3.342
 
(.630)
 
196
  .643
 
3.385
 
(.550)
 
DHCSE
 –
 
Private
 
Assessment
 
235
  .804
 
3.483
 
(.786)
 
193
  .828
 
3.469
 
(.730)
 
Racial
 
Identity
 
182
  .673
 
3.322
 
(.870)
 
157
  .644
 
3.287
 
(.785)
 
Gender
 
Identity
 
183
  .165
 
3.404
 
(.829)
 
157
  .293
 
3.433
 
(.830)
 
DH
 
Credibility
 
216
  .831
 
2.2911
 
(.168)
 
119
  .870
 
2.271
 
(.182)
 
Self-­‐Report
 
Attention
 
173
  .580
 
3.037
 
(.708)
 
142
  .581
 
3.078
 
(.718)
 

 

   
 

  71
 
Appendix
 C:
 Demographic
 Measures
 
Are
 you
 a
 Male
 or
 Female?
 
• Male
 
• Female
 
What
 is
 your
 age?
 
Where
 were
 you
 born?
 
• United
 States
 
 
• Other
 (Please
 specify)
 
What
 is
 your
 primary
 language?
 
• English
 
 
• Spanish
 
 
• Other
 (Please
 specify)
 
What
 is
 your
 race
 or
 ethnicity?
 Please
 select
 1
 of
 the
 following
 categories.
 
• African-­‐American/Black
 
 
• Asian/Pacific
 Islander
 
 
• Caucasian/White
 
 
• Hispanic/Latino
 
 
• South
 Asian/Middle
 Eastern
 
 
• Multi-­‐Racial/Mixed
 
 
• Other
 (please
 specify)
 
 
 
 

 
What
 is
 your
 self-­‐identified
 ethnicity?
 Please
 describe
 your
 own
 race
 or
 ethnicity
 in
 the
 
field
 below.
 

   
 

  72
 
Appendix
 D:
 Rosenberg
 Self-­‐Esteem
 
Below
 is
 a
 list
 of
 statements
 dealing
 with
 your
 general
 feelings
 about
 yourself.
 Please
 
indicate
 if
 you
 Strongly
 Disagree
 (1),
 Disagree
 (2),
 Agree
 (3),
 or
 Strongly
 Agree
 (4)
 
with
 the
 following:
 
1. On
 the
 whole,
 I
 am
 satisfied
 with
 myself.
 
2. I
 feel
 that
 I
 have
 a
 number
 of
 good
 qualities.
 
3. I
 feel
 I
 do
 not
 have
 much
 to
 be
 proud
 of.
 
4. I
 certainly
 feel
 useless
 at
 times.
 
5. All
 in
 all,
 I
 am
 inclined
 to
 feel
 that
 I
 am
 a
 failure.
 
6. I
 am
 able
 to
 do
 things
 as
 well
 as
 most
 other
 people.
 
7. I
 take
 a
 positive
 attitude
 toward
 myself.
 
8. At
 times,
 I
 think
 I
 am
 no
 good
 at
 all.
 
9. I
 feel
 that
 I
 am
 a
 person
 of
 worth,
 at
 least
 on
 an
 equal
 plane
 with
 others.
 
10. I
 wish
 I
 could
 have
 more
 respect
 for
 myself
 

   
 

  73
 
Appendix
 E:
 12-­‐item
 Affect,
 Needs,
 and
 Inclusion
 (ANI)
 
1
 =
 Strongly
 Disagree,
 2
 =
 Disagree,
 3
 =
 Neither
 Agree
 nor
 Disagree,
 4
 =
 Agree,
 5
 =
 
Strongly
 Agree
 
Please
 consider
 how
 you
 feel
 right
 now
 and
 rate
 your
 agreement
 (or
 disagreement)
 
with
 the
 following
 statements...
 
1. I
 am
 happy.
 
 
2. I
 am
 excited.
 
 
3. I
 am
 sad.
 
 
4. I
 am
 ashamed.
 
 
5. I
 am
 angry.
 
 
6. I
 am
 proud.
 
 
7. I
 feel
 included.
 
 
8. I
 feel
 excluded.
 
 
9. I
 think
 that
 life
 is
 meaningless.
 
 
10. I
 feel
 that
 I
 am
 in
 control
 of
 my
 own
 life.
 
 
11. I
 feel
 badly
 about
 myself.
 
 
12. I
 do
 not
 feel
 like
 I
 belong.
 
 

   
 

  74
 
Appendix
 F1:
 25-­‐item
 Group-­‐Related
 Behaviors
 (i.e.,
 Online
 Activities)
 
When
 online,
 how
 frequently
 do
 you...
 
1
 =
 Never,
 2
 =
 Rarely,
 3
 =
 Sometimes,
 4
 =
 Often
   
 
1. Check
 multiple
 sites
 when
 researching
 specific
 topics?
 
2. Rate
 content
 on
 other
 sites?
 (e.g.,
 thumbs
 up
 or
 down)
 
3. Participate
 on
 social
 networking
 sites?
 (i.e.,
 Facebook,
 Myspace,
 Twitter)
 
4. Maintain
 your
 own
 personal
 blog?
 
5. Contribute
 to
 a
 community
 blog
 or
 wiki?
 
6. Collaborate
 on
 creative
 or
 academic
 projects
 with
 others
 online?
 
7. Post
 videos
 that
 you
 have
 created?
 
8. Post
 music
 that
 you
 have
 created?
 
9. Listen
 to
 new
 musical
 artists?
 
10. Watch
 new
 video
 artists?
 
11. Read
 blogs
 and
 articles
 from
 people
 who
 are
 NOT
 celebrities?
 
12. Watch
 videos
 from
 people
 who
 are
 NOT
 celebrities?
 
13. Listen
 to
 music
 from
 people
 who
 are
 NOT
 celebrities?
 
14. Surf
 the
 Internet?
 (i.e.,
 casually
 cruise
 between
 sites
 depending
 on
 content)
 
15. Read
 news
 sites?
 
16. Comment
 on
 news
 sites?
 
17. Contribute
 your
 own
 stories
 and
 pictures
 to
 news
 sites?
 
18. Post
 pictures
 of
 your
 own
 activities?
 

  75
 
19. Sample
 pictures
 from
 other
 sites
 (e.g.,
 Google
 Images)
 for
 your
 own
 projects,
 
including
 videos
 and
 PowerPoint
 presentations?
 
20. Meet
 and
 engage
 with
 others
 that
 you
 know
 ONLY
 from
 online
 interactions?
 
(i.e.,
 people
 that
 you
 have
 never
 met
 offline)
 
21. Meet
 and
 engage
 with
 others
 that
 you
 have
 met
 offline?
 (e.g.,
 family,
 friends,
 
coworkers,
 classmates)
 
22. Watch
 mainstream
 programming?
 (i.e.,
 programs
 that
 are
 originally
 
broadcast
 on
 television,
 including
 network,
 cable,
 and
 premium
 channels)
 
23. Play
 single-­‐player
 video
 games?
 (i.e.,
 NOT
 with
 others
 online)
 
24. Play
 multi-­‐player
 video
 games?
 (i.e.,
 with
 others
 online)
 
25. Write,
 edit,
 or
 contribute
 to
 fan
 fiction?
 

   
 

  76
 
Appendix
 F2:
 10-­‐item
 Group-­‐Related
 Behaviors
 (i.e.,
 Online
 Activities)
 
1
 =
 Never,
 2
 =
 Very
 Rarely,
 3
 =
 Rarely,
 4
 =
 Occasionally,
 5
 =
 Frequently,
 6
 =
 Very
 
Frequently
 
When
 online,
 how
 frequently
 do
 you…
 
1. Maintain
 your
 own
 online
 presence
 (or
 blog)
 by
 posting
 original
 content
 
including
 text,
 pictures,
 music
 and
 video?
 
 
2. Comment
 on
 or
 contribute
 to
 community
 pages
 or
 news
 sites?
 
 
3. Seek
 out
 new
 work
 from
 artists
 (e.g.,
 videos,
 music,
 images)?
 
 
4. Meet
 and
 engage
 with
 others
 that
 you
 know
 ONLY
 from
 online
 interactions?
 
(i.e.,
 people
 that
 you
 have
 never
 met
 offline)?
 
 
5. Seek
 out
 new
 information
 about
 local,
 national,
 or
 international
 events
 from
 
NEWS
 sites?
 
 
6. Read
 blogs
 and
 articles
 from
 NON-­‐news
 and
 NON-­‐celebrity
 sites?
 
 
7. Participate
 on
 social
 networking
 sites?
 (i.e.,
 Facebook,
 Myspace,
 Twitter)
 
 
8. Sample
 content
 (e.g.,
 pictures,
 music,
 video)
 from
 other
 sites
 for
 your
 own
 
projects?
 
 
9. Play
 single-­‐player
 video
 games?
 (i.e.,
 NOT
 with
 others
 online)
 
 
10. Play
 multi-­‐player
 video
 games?
 (i.e.,
 with
 others
 online)
 
 

   
 

  77
 
Appendix
 G:
 Collective
 Self-­‐Esteem
 with
 Digital
 Heroes
 
1
 =
 Strongly
 Disagree,
 2
 =
 Disagree,
 3
 =
 Neither
 Agree
 nor
 Disagree,
 4
 =
 Agree,
 5
 =
 
Strongly
 Agree
 
Please
 consider
 the
 possibility
 of
 being
 a
 Digital
 Hero
 and
 respond
 to
 the
 following
 
statements
 on
 the
 basis
 of
 how
 you
 feel
 about
 this
 group
 and
 your
 potential
 
membership
 within
 it.
 There
 are
 no
 right
 or
 wrong
 answers
 to
 any
 of
 these
 
statements;
 we
 are
 interested
 in
 your
 honest
 reactions
 and
 opinions.
 Please
 read
 
each
 statement
 carefully
 and
 rate
 your
 agreement
 or
 disagreement.
 

  78
 
1. I
 would
 be
 a
 worthy
 Digital
 Hero.
 
 
2. I
 feel
 that
 I
 don’t
 have
 much
 to
 offer
 as
 a
 Digital
 Hero.
 
 
3. I
 would
 be
 a
 cooperative
 participant
 in
 the
 activities
 of
 Digital
 Heroes.
 
 
4. I
 would
 feel
 useless
 as
 a
 Digital
 Hero.
 
 
5. I
 would
 regret
 being
 a
 Digital
 Hero.
 
 
6. In
 general,
 I
 would
 be
 glad
 to
 be
 a
 Digital
 Hero.
 
 
7. Overall,
 I
 feel
 that
 Digital
 Heroes
 are
 not
 worthwhile.
 
 
8. I
 would
 feel
 good
 about
 being
 a
 Digital
 Hero.
 
 
9. Overall,
 Digital
 Heroes
 are
 considered
 good
 by
 others.
 
 
10. Most
 people
 consider
 Digital
 Heroes,
 on
 the
 average,
 to
 be
 ineffective.
 
 
11. In
 general,
 others
 respect
 Digital
 Heroes.
 
 
12. In
 general,
 others
 think
 that
 Digital
 Heroes
 are
 unworthy.
 
 
13. Overall,
 being
 a
 Digital
 Hero
 has
 very
 little
 to
 do
 with
 how
 I
 feel
 about
 
myself.
 
 
14. Being
 a
 Digital
 Hero
 would
 be
 an
 important
 reflection
 of
 who
 I
 am.
 
 
15. Being
 a
 Digital
 Hero
 would
 be
 unimportant
 to
 my
 personal
 identity.
 
 
16. In
 general,
 being
 a
 Digital
 Hero
 would
 be
 an
 important
 part
 of
 my
 self-­‐
image.
 
 

   
 

  79
 
Appendix
 H:
 Attention,
 Credibility,
 and
 Attitudes
 
1
 =
 Strongly
 Disagree,
 2
 =
 Disagree,
 3
 =
 Neither
 Agree
 nor
 Disagree,
 4
 =
 Agree,
 5
 =
 
Strongly
 Agree
 
Attention
 
1. I
 was
 interested
 in
 the
 messages
 from
 Digital
 Heroes.
 
 
2. I
 paid
 careful
 attention
 to
 the
 video
 from
 Digital
 Heroes.
 
3. I
 thought
 deeply
 about
 the
 messages
 from
 Digital
 Heroes.
 
Credibility
 of
 Digital
 Heroes
 
1. I
 trust
 Digital
 Heroes.
 
2. Digital
 Heroes
 are
 experts
 in
 new
 media.
 
3. Digital
 Heroes
 know
 what
 they
 are
 talking
 about.
 
 
4. Digital
 Heroes
 are
 attractive.
 
 
5. I
 believe
 the
 messages
 from
 Digital
 Heroes.
 
 
6. Digital
 Heroes
 present
 strong
 arguments.
 
 
7. Digital
 Heroes
 are
 awesome.
 
 
Attitudes
 Towards
 Digital
 Heroes
 (11-­‐point
 bipolar
 scale)
 
To
 what
 extent
 do
 you
 feel
 positively
 towards
 Digital
 Heroes?
 
 
1. Not
 at
 all
 –
 Very
 Positive
 
I
 think
 that
 being
 a
 Digital
 Hero
 would
 be...
 
1. Good
 –
 Bad
 
2. Beneficial
 –
 Harmful
 
3. Wise
 –
 Foolish
 
4. Favorable
 –
 Unfavorable
 

 

  80
 
Appendix
 I:
 Racial
 and
 Gender
 Identity
 
Please
 consider
 the
 different
 components
 of
 your
 identity
 and
 rate
 your
 agreement
 
or
 disagreement
 with
 the
 following
 statements.
 
1
 =
 Strongly
 Disagree,
 2
 =
 Disagree,
 3
 =
 Neither
 Agree
 nor
 Disagree,
 4
 =
 Agree,
 5
 =
 
Strongly
 Agree
 
1. I
 feel
 close
 to
 other
 [selected
 racial
 group]
 people.
 
2. I
 have
 a
 strong
 sense
 of
 belonging
 to
 other
 [selected
 racial
 group]
 people.
 
3. If
 I
 were
 to
 describe
 myself
 to
 someone,
 one
 of
 the
 first
 things
 that
 I
 would
 
say
 is
 that
 I’m
 [selected
 racial
 group].
 
4. I
 feel
 close
 to
 other
 [selected
 gender]s.
 
5. I
 have
 a
 strong
 sense
 of
 belonging
 to
 the
 [selected
 gender]
 community.
 
6. If
 I
 were
 to
 describe
 myself
 to
 someone,
 one
 of
 the
 first
 things
 that
 I
 would
 
say
 is
 that
 I’m
 [selected
 gender]. 
Asset Metadata
Creator Corsbie-Massay, Charisse L'Pree (author) 
Core Title Racial and gender exclusion affect novel group identity 
Contributor Electronically uploaded by the author (provenance) 
School College of Letters, Arts and Sciences 
Degree Doctor of Philosophy 
Degree Program Psychology 
Publication Date 07/25/2012 
Defense Date 03/28/2012 
Publisher University of Southern California (original), University of Southern California. Libraries (digital) 
Tag Discrimination,gender,media,OAI-PMH Harvest,ostracism,Race,social identity 
Language English
Advisor Read, Stephen J. (committee chair), Huey, Stanley J., Jr.. (committee member), Jenkins, Henry (committee member), Wood, Wendy (committee member) 
Creator Email charisselpree@alumni.usc.edu,corsbiem@usc.edu 
Permanent Link (DOI) https://doi.org/10.25549/usctheses-c3-65645 
Unique identifier UC11289385 
Identifier usctheses-c3-65645 (legacy record id) 
Legacy Identifier etd-CorsbieMas-999.pdf 
Dmrecord 65645 
Document Type Dissertation 
Rights Corsbie-Massay, Charisse L'Pree 
Type texts
Source University of Southern California (contributing entity), University of Southern California Dissertations and Theses (collection) 
Access Conditions The author retains rights to his/her dissertation, thesis or other graduate work according to U.S. copyright law.  Electronic access is being provided by the USC Libraries in agreement with the a... 
Repository Name University of Southern California Digital Library
Repository Location USC Digital Library, University of Southern California, University Park Campus MC 2810, 3434 South Grand Avenue, 2nd Floor, Los Angeles, California 90089-2810, USA
Abstract (if available)
Abstract Groups are an important component of self-concepts and essential to survival 
Tags
gender
media
ostracism
social identity
Linked assets
University of Southern California Dissertations and Theses
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University of Southern California Dissertations and Theses 
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