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Southland
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Southland

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Content Southland
By
Natalie Gravier
Master of Fine Arts
Interactive Media & Games Division
School of Cinematic Arts
University of Southern California
August 2016



Southland   Page 2 of 4
Table of Contents
Abstract………………………………………………………………………………………........3
References………………………………………………………………………………………....4












Southland   Page 3 of 4
Abstract
Southland, my MFA thesis, is a Google Cardboard and Gear VR based VR exploration of
historical, forgotten aspects of Los Angeles as seen through the perspective of driving in a
car. Inspired by the infamous car culture of Los Angeles, as well as my own long drives through
the city, vignettes will focus on roadside landmarks (or lack of landmarks) that inform the history
of Los Angeles: what was there and no longer is, or what is still there but no longer serves its
original purpose. This experience ultimately encourages appreciation of the layered quality of
Los Angeles and allows the past to meet the present through an interactive medium.
Southland serves as a bemusing experience for those who live and have lived in Los
Angeles, a chance to excitedly point out recognized landmarks or muse over the project’s
interpretation of a certain location or situation. Southland is a way to give something back to a
city that has given me, and others, so much, to make my own mark on the landscape of work that
passionately, in a positive or negative light, remarks on the experience of the city.
The design concepts explored in Southland enable the project to be used as an awareness
and educational tool for a variety of subjects including but not limited to history, culture, and
anthropology. The project has the potential to be incorporated into learning environments such as
museums, schools and other educational centers.




Southland   Page 4 of 4
References
Los Angeles Plays Itself. Dir. Thom Anderson. Perf. Encke King. Thom Anderson Productions,
2004.  

Elliott, Jake, and Tamas Kemenczy. Kentucky Route Zero. Computer software. Kentucky Route
Zero. Cardboard Computer, 7 Jan. 2013. Web. 
Asset Metadata
Creator Gravier, Natalie (author) 
Core Title Southland 
Contributor Electronically uploaded by the author (provenance) 
School School of Cinematic Arts 
Degree Master of Fine Arts 
Degree Program Interactive Media 
Publication Date 09/26/2016 
Defense Date 09/26/2016 
Publisher University of Southern California (original), University of Southern California. Libraries (digital) 
Tag game design,Interactive Media,Los Angeles history,oai:digitallibrary.usc.edu:usctheses,OAI-PMH Harvest,Southland,virtual reality 
Format application/pdf (imt) 
Language English
Advisor Wixon, Dennis (committee chair), Lemarchand, Richard (committee member), Watson, Jeff (committee member) 
Creator Email gravier@usc.edu 
Permanent Link (DOI) https://doi.org/10.25549/usctheses-c40-306791 
Unique identifier UC11281563 
Identifier etd-GravierNat-4818.pdf (filename),usctheses-c40-306791 (legacy record id) 
Legacy Identifier etd-GravierNat-4818.pdf 
Dmrecord 306791 
Document Type Thesis 
Format application/pdf (imt) 
Rights Gravier, Natalie 
Type texts
Source University of Southern California (contributing entity), University of Southern California Dissertations and Theses (collection) 
Access Conditions The author retains rights to his/her dissertation, thesis or other graduate work according to U.S. copyright law.  Electronic access is being provided by the USC Libraries in agreement with the a... 
Repository Name University of Southern California Digital Library
Repository Location USC Digital Library, University of Southern California, University Park Campus MC 2810, 3434 South Grand Avenue, 2nd Floor, Los Angeles, California 90089-2810, USA
Abstract (if available)
Abstract Southland is a Google Cardboard and Gear VR based VR exploration of historical, forgotten aspects of Los Angeles as seen through the perspective of driving in a car. Inspired by the infamous car culture of Los Angeles, as well as the developer's own long drives through the city, vignettes focus on roadside landmarks (or lack of landmarks) that inform the history of Los Angeles: what was there and no longer is, or what is still there but no longer serves its original purpose. This experience ultimately encourages appreciation of the layered quality of Los Angeles and allows the past to meet the present through an interactive medium. 
Tags
game design
Los Angeles history
Southland
virtual reality
Linked assets
University of Southern California Dissertations and Theses
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University of Southern California Dissertations and Theses 
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