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Morana: explore healing potential of virtual reality storytelling
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Last Martelé: a virtual reality approach to analogic violin performance
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One little change: exploring relationship abuse in a virtual reality narrative
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BeachcomberVR: inspiring exploration: concepts in the production of a virtual reality game
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CFD visualization: a case study for using a building information modeling with virtual reality
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Ascension: an analysis of game design for speech recognition system usage and spatialized audio for virtual reality
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Virtual competencies and film
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Real fake rooms: experiments in narrative design for virtual reality
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TCam: Touch driven communication for virtual moviemaking
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Majestic Yosemite Hotel virtual tour application and indoor model
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Ascension: a look into context-dependent memory development in virtual worlds
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Evaluating the effects of virtual reality and acceptance and commitment therapy on music performance anxiety
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Social media, reality television, and the contemporary performance of self
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The new ways of corporate communication in virtual environments: case studies of Second Life
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Reality ends here: environmental game design and participatory spectacle
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Real to me: Effecting real-world change from a virtual environment through an interaction between presence and immersive tendencies
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Virtual documentary: the virtual real and its rhetorical legitimations
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Combining object recognition and tracking for augmented reality
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Psychophysiological assessment of cognitive and affective responses for prediction of performance in arousal inducing virtual environments
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Using building information modeling with augmented reality: visualizing and editing MEP systems with a mobile augmented reality application
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Using virtual environments to unobtrusively measure real-life risk-taking: findings and implications for health communication interventions
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Good Girl VR: straddling installation art, performance art, and identity politics with a virtual environment
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Interpreting participatory art
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Art as individuation
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Hybrid methods for robust image matching and its application in augmented reality
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