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etd-RuizSusana-3651~009
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etd-RuizSusana-3651~013
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etd-RuizSusana-3651~020
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Mac goes not back, but towards a more responsible representation of archaeology in video games
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etd-RuizSusana-3651~014
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etd-RuizSusana-3651~159
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Ardum: a project about the player-designer relationship
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etd-RuizSusana-3651~021
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etd-RuizSusana-3651~042
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etd-RuizSusana-3651~129
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etd-RuizSusana-3651~173
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etd-RuizSusana-3651~017
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etd-RuizSusana-3651~175
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etd-RuizSusana-3651~120
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Players play: extending the lexicon of games and designing for player interaction
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etd-RuizSusana-3651~008
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The festival games 1983
etd-RuizSusana-3651~062
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etd-RuizSusana-3651~170
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etd-RuizSusana-3651~056
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etd-RuizSusana-3651~054
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etd-RuizSusana-3651~016
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etd-RuizSusana-3651~171
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etd-RuizSusana-3651~102
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etd-RuizSusana-3651~103
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