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Essays on bargaining games
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Sequential decision-making for sensing, communication and strategic interactions
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Stochastic games with expected-value constraints
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The human element: addressing human adversaries in security domains
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Technical base, interests, and power in the two-level game of international telecom standards setting: the political economy of China's initiatives
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Balancing tradeoffs in security games: handling defenders and adversaries with multiple objectives
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Historicity and sociality in game design: adventures in ludic archaeology
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Deep immersive vs light social: an examination of fan engagement strategies of Game of thrones and Orange is the new black
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Schism: bridging the gap from casual browser games to hardcore social worlds
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An urban superintendent's strategies for systemic reform: a case study
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Effects of a computer game designed for stress management education
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Computational model of human behavior in security games with varying number of targets
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Crisis and stasis: understanding change in online communities
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Aquariyum! Designing an organic asynchronous gameplay experience
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The Kronos Project: techniques for streamlining complexity and increasing player immersion in role playing games
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Mac goes not back, but towards a more responsible representation of archaeology in video games
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Building a better roleplayer: using compliance techniques to increase player participation and enthusiasm
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We're all in this (game) together: transactive memory systems, social presence, and social information processing in video game teams
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Protecting networks against diffusive attacks: game-theoretic resource allocation for contagion mitigation
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Behavior-based approaches for detecting cheating in online games
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Metamorphosis: Thyota's journey - embedding environmental themes into fantastical elements in games
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Elevating the communication strategy game: how communication is key to the NCAA remaining relevant
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Alternative realisms: subjectivity-production in novels and games
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Running with newbies: understanding online communities through the eyes of second-generation gamers
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Leafcutters: life simulation gameplay designed to evoke engagement with real-world subject matter
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