Towards applied geometry in graphics
PDF
Rapid creation of photorealistic large-scale urban city models
PDF
Learning to optimize the geometry and appearance from images
PDF
Computational model of stroke therapy and long term recovery
PDF
Multi-scale dynamic capture for high quality digital humans
PDF
CUDA deformers for model reduction
PDF
Rendering for automultiscopic 3D displays
PDF
Enabling open domain interactive storytelling using a data-driven case-based approach
PDF
Recording, reconstructing, and relighting virtual humans
PDF
Hybrid methods for robust image matching and its application in augmented reality
PDF
Palimpsest: shifting the culture of computing
PDF
A framework for high‐resolution, high‐fidelity, inexpensive facial scanning
PDF
Human appearance analysis and synthesis using deep learning
PDF
Software interface, hardware architecture, and test methodology for the NVIDIA nv34 graphics processor
PDF
A treatise on cascaded computer generated holograms
PDF
Orthogonal architectures for parallel image processing
PDF
Machine learning based techniques for biomedical image/video analysis
PDF
Computational narrative models of character representations to estimate audience perception
PDF
Where geospatial software development and video game development intersect: using content analysis to better understand disciplinary commonalities and facilitate technical exchange
PDF
A computer-aided diagnosis (CAD) method combining phalangeal and carpal bone features for bone age assessment of children
PDF
Texture processing for image/video coding and super-resolution applications
PDF
Modeling, learning, and leveraging similarity
PDF
Computational models for multidimensional annotations of affect
PDF
Computer-generated graphic systems
PDF
High-performance distributed computing techniques for wireless IoT and connected vehicle systems
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