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Adaptive agents on evolving network: an evolutionary game theory approach
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The evolution of multilevel organizational networks in an online gaming community
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The patterns, effects and evolution of player social networks in online gaming communities
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Protecting networks against diffusive attacks: game-theoretic resource allocation for contagion mitigation
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Network influences in health initiatives: multimedia games for youth in Peru
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Cooperation in wireless networks with selfish users
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Civic games with 'local fit': embedding with real‐world neighborhoods and place‐based networks
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Topics in algorithms for new classes of non-cooperative games
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The interplay between networks and robotics: networked robots and robotic routers
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Communication and cooperation in underwater acoustic networks
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Understanding the characteristics of Internet traffic dynamics in wired and wireless networks
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Spread global, start local: modeling endemic socio-spatial influence networks
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Ecology and network evolution in online innovation contest crowdsourcing
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A structural econometric analysis of network and social interaction models
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The paradoxes of network neutralities
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Learning, adaptation and control to enhance wireless network performance
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Day[9]TV: How interactive Web television parallels game design
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Persuasion through play: how procedural rhetoric in casual games can inform public relations
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Language abstractions and program analysis techniques to build reliable, efficient, and robust networked systems
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Game theoretic deception and threat screening for cyber security
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Dynamic network model for systemic risk
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The Distance: a cooperative communication game to long-distance players
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The influence of social networking sites on high school students' social and academic development
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The fourth estate in the third dimension: the image of the news media and the photojournalist in video games
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Optimal distributed algorithms for scheduling and load balancing in wireless networks
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