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A Card Game
BONDS: an asymmetrical collaborative adventure game on exploring the player's emotional connection and emergent gameplay
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Coordinating social communication in human-robot task collaborations
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Combiform: a console for the new communal casual game genre
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A football game
[Ball games]
Using organized objectives to structure arguments for collaborative negotiation of group decisions in software design
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Topics in algorithms for new classes of non-cooperative games
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The Game of Nsikwa, Malawi, ca. 1914-1918
Reality ends here: environmental game design and participatory spectacle
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Hybrid communication: a structurational analysis of computer gaming teams
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Day[9]TV: How interactive Web television parallels game design
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Persuasion through play: how procedural rhetoric in casual games can inform public relations
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Playing a game - 'Mühle'  with little sticks.
Come with Me: a cooperative game focusing on player emotion
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Midday, a popular game, in Cameroon
Children's Game, Calabar, Nigeria, ca. 1930-1940
Schism: bridging the gap from casual browser games to hardcore social worlds
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The Distance: a cooperative communication game to long-distance players
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Civic games with 'local fit': embedding with real‐world neighborhoods and place‐based networks
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Mulki 1934. Barn game.
Game theoretical models in supply chain management
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Games in Yambé
Games in Yambé
Reducing unproductive learning activities in serious games for second language acquisition
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