Eyez: Spatial perception in videogames
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Line segment matching and its applications in 3D urban modeling
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Thesis statements - a thesis podcast about how games are made.
PDF
When AI helps wildlife conservation: learning adversary behavior in green security games
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Online reinforcement learning for Markov decision processes and games
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Day[9]TV: How interactive Web television parallels game design
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Defending industrial control systems: an end-to-end approach for managing cyber-physical risk
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There You Are: an exploration of storytelling methods using in video games
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Unreal engine testbed for computer vision of tall lunar tower assembly
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3D urban modeling from city-scale aerial LiDAR data
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Metamorphosis: Thyota's journey - embedding environmental themes into fantastical elements in games
PDF
Communication and cooperation in underwater acoustic networks
PDF
Protocade
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The fourth estate in the third dimension: the image of the news media and the photojournalist in video games
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Any-angle path planning
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Inclusive character creator: an exploration of inclusive design for 3D character creators
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Civic games with 'local fit': embedding with real‐world neighborhoods and place‐based networks
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USC Computer Science Technical Reports, no. 900 (2008)
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Balancing tradeoffs in security games: handling defenders and adversaries with multiple objectives
PDF
Machine learning in interacting multi-agent systems
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The Darkest Plague: insights on the development of an action adventure game
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Complete human digitization for sparse inputs
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Egregore: de-mystifying the adventure game
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Information as a double-edged sword in strategic interactions
PDF
Combating adversaries under uncertainties in real-world security problems: advanced game-theoretic behavioral models and robust algorithms
PDF
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