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26 Lakoff, G The Political Mind: Why You Can’t Understand 21-st Century Politics with an 18-th Century Brain (New York: Viking, 2008) Li, X, Wei, L, and Soman, D ‘Sealing the Emotions Genie: The Effects of Physical Enclosure on Psychological Enclosure’. Psychological Science Vol. 21, No. 8, pp. 1047-1050. Liljenquist, K, Zhong, CB, and Galinsky, AD ‘The Smell of Virtue: Clean Scents Promote Reciprocity and Charity’. Psychological Science Vol. 21, No. 3, pp. 381-383. Lindley, S, LeCouteur, J, Bianchi-Berthouze, N ‘Stirring Up Experience through Movement in Game Play: Effects on Engagement and Social Behavior’ CHI 2008 Proceedings pp. 511-514 Miles, L, Nind, L, and Macrae, CN ‘Moving Through Time’ Psychological Science Vol. 21, No. 2, pp. 222-223. Nash, J ‘The Player Becomes The Producer: Natural User Interface Design Impact’ Gamasutra 24 February 2011, viewed on 21 March 2011, http://www.gamasutra.com/view/feature/6296/the_player_becomes_the_producer_.php Neale, DC and Carroll, JM ‘The Role of Metaphors in User Interface Design’. Helander, M, Landauer, T.K. and Prabhu, P. (eds) Handbook of Human-Computer Interaction (Elsevier Science, 1997) pp. 441-462. Nielsen, J ‘Kinect Gestural UI: First Impressions’ Gamasutra 11 January 2011, viewed on 20 March 2011, http://www.gamasutra.com/view/feature/6253/kinect_gestural_ui_first_.php Niedenthal, PM, Barsalou, L, Winkielman, P, Krauth-Gruber, S, and Ric, F ‘Embodiment in Attitudes, Social Perception and Emotion’. Personality and Social Psychology Review Vol. 9, No. 3, (2005) pp. 184-211. Nutt, C ‘MIGS 2010: Harmonix’s Solution for Kinect UI Design’ Gamasutra 8 November 2010, viewed on 21 March 2011, http://www.gamasutra.com/view/news/31414/MIGS_2010_Harmonixs_Solution_For_Ki nect_UI_Design_.php Stepper, S. and Strack, F. Stepper ‘Proprioceptive Determinants of Emotional and Nonemotional Feelings’. Journal of Personality and Social Psychology Vol. 64, No. 2 (February 1993) pp. 211-220. cited in Niedenthal, PM ‘Embodying Emotion’ Science Vol. 316 (18 May 2007) pp. 1002-1005. Zhong, CB, and Liljenquist, K ‘Washing Away Your Sins: Threatened Morality and Physical Cleansing’ Science Vol. 313 (8 September 2006) pp. 1451-1452.
Object Description
Title | Toward a theory of gesture design |
Author | Tucker, Diane |
Author email | diane.tucker@gmail.com; dmtucker@usc.edu |
Degree | Master of Fine Arts |
Document type | Thesis |
Degree program | Interactive Media |
School | School of Cinematic Arts |
Date defended/completed | 2011-05-02 |
Date submitted | 2011 |
Restricted until | Unrestricted |
Date published | 2011-05-04 |
Advisor (committee chair) | Bolas, Mark |
Advisor (committee member) |
Fullerton, Tracy Kratky, Andreas Malamed, Laird |
Abstract | The enormous transformation in how humans engage with technologies – providing direct access through touch or gesture, without any mediating controller – has just reached mainstream computing, games and home theaters, with the recent releases of the Kinect and the WAVI Xtion. This change has opened up huge new opportunities for the design of games, interactive experiences and applications. This paper presents the evidence of the connection between the body and perceptions, emotions, and mental states; the powerful, extensive, and surprising ways those connections are manifest; and the unexpected and very potent role that metaphor plays. This paper then presents how that evidence points to a way of employing the emotional and cognitive armature attached to human movement as a means of developing emotionally compelling gestural game-play. |
Keyword | game design; gesture; gestural vocabulary; gestural design; gesture design; user interface design; human computer interaction; human centered computing; emotion in games; design; metaphor |
Coverage date | 1990/2011 |
Language | English |
Part of collection | University of Southern California dissertations and theses |
Publisher (of the original version) | University of Southern California |
Place of publication (of the original version) | Los Angeles, California |
Publisher (of the digital version) | University of Southern California. Libraries |
Provenance | Electronically uploaded by the author |
Type | texts |
Legacy record ID | usctheses-m3891 |
Contributing entity | University of Southern California |
Rights | Tucker, Diane |
Repository name | Libraries, University of Southern California |
Repository address | Los Angeles, California |
Repository email | cisadmin@lib.usc.edu |
Filename | etd-tucker-4587 |
Archival file | uscthesesreloadpub_Volume29/etd-tucker-4587.pdf |
Description
Title | Page 33 |
Contributing entity | University of Southern California |
Repository email | cisadmin@lib.usc.edu |
Full text | 26 Lakoff, G The Political Mind: Why You Can’t Understand 21-st Century Politics with an 18-th Century Brain (New York: Viking, 2008) Li, X, Wei, L, and Soman, D ‘Sealing the Emotions Genie: The Effects of Physical Enclosure on Psychological Enclosure’. Psychological Science Vol. 21, No. 8, pp. 1047-1050. Liljenquist, K, Zhong, CB, and Galinsky, AD ‘The Smell of Virtue: Clean Scents Promote Reciprocity and Charity’. Psychological Science Vol. 21, No. 3, pp. 381-383. Lindley, S, LeCouteur, J, Bianchi-Berthouze, N ‘Stirring Up Experience through Movement in Game Play: Effects on Engagement and Social Behavior’ CHI 2008 Proceedings pp. 511-514 Miles, L, Nind, L, and Macrae, CN ‘Moving Through Time’ Psychological Science Vol. 21, No. 2, pp. 222-223. Nash, J ‘The Player Becomes The Producer: Natural User Interface Design Impact’ Gamasutra 24 February 2011, viewed on 21 March 2011, http://www.gamasutra.com/view/feature/6296/the_player_becomes_the_producer_.php Neale, DC and Carroll, JM ‘The Role of Metaphors in User Interface Design’. Helander, M, Landauer, T.K. and Prabhu, P. (eds) Handbook of Human-Computer Interaction (Elsevier Science, 1997) pp. 441-462. Nielsen, J ‘Kinect Gestural UI: First Impressions’ Gamasutra 11 January 2011, viewed on 20 March 2011, http://www.gamasutra.com/view/feature/6253/kinect_gestural_ui_first_.php Niedenthal, PM, Barsalou, L, Winkielman, P, Krauth-Gruber, S, and Ric, F ‘Embodiment in Attitudes, Social Perception and Emotion’. Personality and Social Psychology Review Vol. 9, No. 3, (2005) pp. 184-211. Nutt, C ‘MIGS 2010: Harmonix’s Solution for Kinect UI Design’ Gamasutra 8 November 2010, viewed on 21 March 2011, http://www.gamasutra.com/view/news/31414/MIGS_2010_Harmonixs_Solution_For_Ki nect_UI_Design_.php Stepper, S. and Strack, F. Stepper ‘Proprioceptive Determinants of Emotional and Nonemotional Feelings’. Journal of Personality and Social Psychology Vol. 64, No. 2 (February 1993) pp. 211-220. cited in Niedenthal, PM ‘Embodying Emotion’ Science Vol. 316 (18 May 2007) pp. 1002-1005. Zhong, CB, and Liljenquist, K ‘Washing Away Your Sins: Threatened Morality and Physical Cleansing’ Science Vol. 313 (8 September 2006) pp. 1451-1452. |