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4 Mother Nature’s gestural design is ultimately founded in interrelationships between the body, its actions, and cognition now held as normative in contemporary theories of cognition. Research from a vast collection of fields, including psychology, cognitive science, robotics, linguistics and philosophy has increasingly concluded that the body is the basis for much – by some accounts perhaps all – of the social, emotional and conceptual processing that humans do – even the most abstract conceptual thinking. These accounts of “embodied” or “grounded” cognition suggest that, as a person has an experience, the brain does three things: (a) captures all the information about that experience from the person’s motor (e.g. movement, proprioception), perceptual (e.g. visual, auditory) and introspective (e.g. affect, mental state) systems; then (b) integrates that information into a multimodal representation; and then (c) stores that representation in her memory. 1 Later, when she needs to represent to herself some part of that experience, a person’s brain reactivates all of those previously stored multimodal representations, simulating the perceptions, actions and introspections the brain experienced before. As far as Mother Nature’s design is concerned, most suggestive about this model is that all of that multimodal information is bundled together into one mass and that a single trigger activates all the material (sensory, perceptual, motor, emotional) stored in that one multimodal representation. 1 PM Niedenthal, LW Barsalou, P Winkielman, S Krauth-Gruber, and F Ric, ‘Embodiment in Attitudes, Social Perception and Emotion’ in Personality and Social Psychology Review Vol. 9, No. 3, (2005 ) pp. 184-211; LW Barsalou, ‘Grounded Cognition’ in Annual Review of Psychology 2008 Vol. 59, pp. 617-45.
Object Description
Title | Toward a theory of gesture design |
Author | Tucker, Diane |
Author email | diane.tucker@gmail.com; dmtucker@usc.edu |
Degree | Master of Fine Arts |
Document type | Thesis |
Degree program | Interactive Media |
School | School of Cinematic Arts |
Date defended/completed | 2011-05-02 |
Date submitted | 2011 |
Restricted until | Unrestricted |
Date published | 2011-05-04 |
Advisor (committee chair) | Bolas, Mark |
Advisor (committee member) |
Fullerton, Tracy Kratky, Andreas Malamed, Laird |
Abstract | The enormous transformation in how humans engage with technologies – providing direct access through touch or gesture, without any mediating controller – has just reached mainstream computing, games and home theaters, with the recent releases of the Kinect and the WAVI Xtion. This change has opened up huge new opportunities for the design of games, interactive experiences and applications. This paper presents the evidence of the connection between the body and perceptions, emotions, and mental states; the powerful, extensive, and surprising ways those connections are manifest; and the unexpected and very potent role that metaphor plays. This paper then presents how that evidence points to a way of employing the emotional and cognitive armature attached to human movement as a means of developing emotionally compelling gestural game-play. |
Keyword | game design; gesture; gestural vocabulary; gestural design; gesture design; user interface design; human computer interaction; human centered computing; emotion in games; design; metaphor |
Coverage date | 1990/2011 |
Language | English |
Part of collection | University of Southern California dissertations and theses |
Publisher (of the original version) | University of Southern California |
Place of publication (of the original version) | Los Angeles, California |
Publisher (of the digital version) | University of Southern California. Libraries |
Provenance | Electronically uploaded by the author |
Type | texts |
Legacy record ID | usctheses-m3891 |
Contributing entity | University of Southern California |
Rights | Tucker, Diane |
Repository name | Libraries, University of Southern California |
Repository address | Los Angeles, California |
Repository email | cisadmin@lib.usc.edu |
Filename | etd-tucker-4587 |
Archival file | uscthesesreloadpub_Volume29/etd-tucker-4587.pdf |
Description
Title | Page 11 |
Contributing entity | University of Southern California |
Repository email | cisadmin@lib.usc.edu |
Full text | 4 Mother Nature’s gestural design is ultimately founded in interrelationships between the body, its actions, and cognition now held as normative in contemporary theories of cognition. Research from a vast collection of fields, including psychology, cognitive science, robotics, linguistics and philosophy has increasingly concluded that the body is the basis for much – by some accounts perhaps all – of the social, emotional and conceptual processing that humans do – even the most abstract conceptual thinking. These accounts of “embodied” or “grounded” cognition suggest that, as a person has an experience, the brain does three things: (a) captures all the information about that experience from the person’s motor (e.g. movement, proprioception), perceptual (e.g. visual, auditory) and introspective (e.g. affect, mental state) systems; then (b) integrates that information into a multimodal representation; and then (c) stores that representation in her memory. 1 Later, when she needs to represent to herself some part of that experience, a person’s brain reactivates all of those previously stored multimodal representations, simulating the perceptions, actions and introspections the brain experienced before. As far as Mother Nature’s design is concerned, most suggestive about this model is that all of that multimodal information is bundled together into one mass and that a single trigger activates all the material (sensory, perceptual, motor, emotional) stored in that one multimodal representation. 1 PM Niedenthal, LW Barsalou, P Winkielman, S Krauth-Gruber, and F Ric, ‘Embodiment in Attitudes, Social Perception and Emotion’ in Personality and Social Psychology Review Vol. 9, No. 3, (2005 ) pp. 184-211; LW Barsalou, ‘Grounded Cognition’ in Annual Review of Psychology 2008 Vol. 59, pp. 617-45. |