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MINOR BATTLE:
EXPLORATIONS OF A MULTI‐SPATIAL GAME EXPERIENCE
by
Andre Antione Clark
A Thesis Presented to the
FACULTY OF THE USC SCHOOL OF CINEMATIC ARTS
UNIVERSITY OF SOUTHERN CALIFORNIA
In Partial Fulfillment of the
Requirements for the Degree
MASTER OF FINE ARTS
(INTERACTIVE MEDIA)
May 2009
Copyright 2009 Andre Antione Clark
Object Description
| Title | Minor battle: explorations of a multi‐spatial game experience |
| Author | Clark, Andre Antione |
| Author email | andrecla@usc.edu; andreclark01@gmail.com |
| Degree | Master of Fine Arts |
| Document type | Thesis |
| Degree program | Interactive Media |
| School | School of Cinematic Arts |
| Date defended/completed | 2009-03-30 |
| Date submitted | 2009 |
| Restricted until | Unrestricted |
| Date published | 2009-04-29 |
| Advisor (committee chair) | Swain, Chris |
| Advisor (committee member) |
Brinson, Peter Knaack, Robert |
| Abstract | Adding physical interactivity to the video game experience continues to entice game designers. Every few years, game designers create new methods for incorporating physical interactions within game systems. With each industry wave of design and hardware (peripheral) innovation, the potential for creating meaningful physical play spaces increases. Minor Battle attempts to create a new platform for physical immersion in video games by use of multiple screens. It requires players to physically move around the game installation in order to effectively engage the virtual space. Motivating the player to physically walk and run with their avatar creates a conceptual connection between the physical and the virtual game space that both reinforces and augments the relationship between the player and his or her avatar. |
| Keyword | physical play; multi-screen; immersive space; interactive; installation; movement; video game |
| Language | English |
| Part of collection | University of Southern California dissertations and theses |
| Publisher (of the original version) | University of Southern California |
| Place of publication (of the original version) | Los Angeles, California |
| Publisher (of the digital version) | University of Southern California. Libraries |
| Provenance | Electronically uploaded by the author |
| Type | texts |
| Legacy record ID | usctheses-m2154 |
| Rights | Clark, Andre Antione |
| Repository name | Libraries, University of Southern California |
| Repository address | Los Angeles, California |
| Repository email | http://www.usc.edu/isd/libraries/services/ask_a_librarian/email/ |
| Filename | etd-Clark-2886 |
| Archival file | uscthesesreloadpub_Volume32/etd-Clark-2886.pdf |
Description
| Title | Page 1 |
| Full text | MINOR BATTLE: EXPLORATIONS OF A MULTI‐SPATIAL GAME EXPERIENCE by Andre Antione Clark A Thesis Presented to the FACULTY OF THE USC SCHOOL OF CINEMATIC ARTS UNIVERSITY OF SOUTHERN CALIFORNIA In Partial Fulfillment of the Requirements for the Degree MASTER OF FINE ARTS (INTERACTIVE MEDIA) May 2009 Copyright 2009 Andre Antione Clark |
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